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path: root/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/PropertyInfo.cs
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* C#: Set `PropertyInfo.class_name` for method parametersRaul Santos2023-06-161-0/+6
* Add `readonly` to C# methods and types that don't mutateRaul Santos2022-11-141-1/+1
* C#: Add source generator for signals as eventsIgnacio Roldán Etcheverry2022-08-221-0/+23