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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Dotnet: Fix attributes for `sln`/`csproj` files
Thaddeus Crews
2024-05-03
1
-1
/
+1
*
C#: Enforce Globalization code quality rules
Thaddeus Crews
2024-02-20
1
-1
/
+1
*
C#: Enable nullable environment for `GodotTools`
Thaddeus Crews
2024-02-13
3
-5
/
+3
*
C#: Unify project name handling and fix issues with the handling of some spec...
RedworkDE
2023-06-14
1
-22
/
+0
*
Fix C# style with `dotnet format`
Raul Santos
2022-08-27
1
-2
/
+2
*
C#: Upgrade to .NET 6 (5.0 -> 6.0)
Ignacio Roldán Etcheverry
2022-08-22
1
-2
/
+2
*
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
1
-1
/
+1
*
Some more C# formatting
Aaron Franke
2021-09-02
2
-4
/
+4
*
C#: Fix csproj not synced on file move/removal from FS dock
Ignacio Etcheverry
2020-09-13
1
-2
/
+13
*
Handle csproj "Remove" globs
Alex de la Mare
2020-09-06
1
-0
/
+3
*
Fix parsing of C# files with spaces in the path
Ignacio Etcheverry
2020-09-04
1
-3
/
+4
*
Mono/C#: Fix editor using wrong project assembly path in rare cases
Ignacio Etcheverry
2020-08-21
1
-1
/
+1
*
C#: Switch games to MSBuild Sdks and .NET Standard
Ignacio Etcheverry
2020-07-25
1
-1
/
+4
*
C#: Fix completion request with case insensitive resource path
Ignacio Etcheverry
2020-06-23
1
-1
/
+2
*
C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.Build
Ignacio Etcheverry
2020-05-09
3
-74
/
+5
*
C#: Save copy of sln and csproj before applying fixes
Ignacio Etcheverry
2020-04-22
2
-0
/
+28
*
Sync csproj when files are changed from the Godot FileSystem dock
Ignacio Etcheverry
2020-03-18
1
-1
/
+1
*
Mono/C#: Default to net47 for new projects
Ignacio Etcheverry
2020-01-23
1
-2
/
+2
*
Mono formatting
Aaron Franke
2019-12-11
2
-5
/
+5
*
Set C# 7 as LangVersion for GodotTools and Godot API projects
Ignacio Etcheverry
2019-08-25
1
-0
/
+1
*
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-07-05
4
-0
/
+179