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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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code_completion.cpp
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Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef
Spartan322
2024-11-19
1
-1
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+1
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Use `(r)find_char` instead of `(r)find` for single characters
A Thousand Ships
2024-11-17
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Extract ScriptInstance to simplify includes
Yuri Sizov
2023-09-06
1
-0
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
1
-1
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+1
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Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
1
-2
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+2
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Add ThemeDB, expose previously static Theme methods
Yuri Sizov
2022-08-26
1
-5
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+6
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Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-08-04
1
-1
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+1
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Add a new HashMap implementation
reduz
2022-05-12
1
-3
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+3
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Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-1
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+1
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Fix Autoload capitalization inconsistency
Haoyu Qiu
2022-03-09
1
-1
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+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
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+1
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Fix autoloads iteration
Raul Santos
2021-09-12
1
-2
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+2
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Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-26
1
-1
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+1
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Use C++ iterators in the Mono module
Raul Santos
2021-07-27
1
-2
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+2
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Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-7
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+7
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Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-15
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+13
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
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+1
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[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-0
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+12
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
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+0
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
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+1
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Add a map of autoloads to ProjectSettings
George Marques
2020-07-06
1
-9
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+4
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Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
1
-6
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+12
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C#: Rewrite GodotTools messaging protocol
Ignacio Etcheverry
2020-05-09
1
-0
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+249