index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
mono
/
editor
/
csharp_project.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Merge pull request #23505 from zorbathut/zorbathut/updateproject
Ignacio Etcheverry
2018-11-08
1
-0
/
+3
|
\
|
*
Add option for automatic project updating.
Ben Rog-Wilhelm
2018-11-04
1
-0
/
+3
*
|
Improve the C# API projects generation
Ignacio Etcheverry
2018-11-08
1
-3
/
+13
|
/
*
Fix C# parsing the full name of base types
Ignacio Etcheverry
2018-10-28
1
-0
/
+1
*
Parse C# script namespace and class
Ignacio Etcheverry
2018-10-25
1
-0
/
+109
*
Mono: Editor and export template dependencies and fixes
Ignacio Etcheverry
2018-10-03
1
-4
/
+4
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-07-04
1
-16
/
+16
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Marshal NULL MonoString* as empty Godot string
Ignacio Etcheverry
2017-12-24
1
-3
/
+3
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-1
/
+1
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+120