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Redot Engine – Multi-platform 2D and 3D game engine
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mono
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script_class_parser.cpp
Commit message (
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Author
Age
Files
Lines
*
Add C# source generator for a new ScriptPath attribute
Ignacio Etcheverry
2021-03-06
1
-753
/
+0
*
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-12
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-4
/
+4
*
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-27
1
-1
/
+1
*
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
1
-17
/
+34
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-9
/
+0
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-5
/
+15
*
Fix C# preprocessor infinite loop and incorrect parsing of `#if!`
Ignacio Etcheverry
2020-01-24
1
-10
/
+9
*
Add dummy preprocessor for the C# script class parser
Ignacio Etcheverry
2020-01-21
1
-0
/
+81
*
Mono/C#: Fix error when parsing nested generics
Ignacio Etcheverry
2020-01-20
1
-2
/
+4
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: Fix class parser incorrectly handling nested namespaces
Ignacio Etcheverry
2019-12-13
1
-2
/
+2
*
Mono/C#: Fix class parser bug with 'where T : struct'
Ignacio Etcheverry
2019-12-13
1
-38
/
+15
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-08-09
1
-9
/
+9
*
Fix parsing of generic type declarations in C# source files.
Sebastian Hartte
2019-03-20
1
-0
/
+14
*
C#: Fix parsing of class full name when the base has generics
Ignacio Etcheverry
2019-03-01
1
-14
/
+11
*
Fix -Wsuggest-attribute=format warnings.
marxin
2019-02-27
1
-1
/
+1
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-3
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fix missing/malformed license headers
Rémi Verschelde
2019-01-01
1
-0
/
+30
*
Parse C# generics and type constraints correctly
Carter Anderson
2018-11-24
1
-4
/
+97
*
Fix C# parsing the full name of base types
Ignacio Etcheverry
2018-10-28
1
-40
/
+96
*
Parse C# script namespace and class
Ignacio Etcheverry
2018-10-25
1
-0
/
+486