index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
mono
/
editor
Commit message (
Expand
)
Author
Age
Files
Lines
*
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-29
1
-1
/
+1
*
Merge pull request #46954 from neikeq/reggr-46307
Rémi Verschelde
2021-03-13
1
-33
/
+45
|
\
|
*
C#: Fix StringName leak warnings after generating bindings
Ignacio Etcheverry
2021-03-13
1
-33
/
+45
*
|
C#: Fix ScriptPathAttribute generator with none or nested namespaces
Ignacio Etcheverry
2021-03-13
3
-22
/
+52
|
/
*
Merge pull request #46713 from neikeq/csharp-source-generators-init
Rémi Verschelde
2021-03-07
27
-1200
/
+434
|
\
|
*
Add C# source generator for a new ScriptPath attribute
Ignacio Etcheverry
2021-03-06
27
-1200
/
+434
*
|
Fix C# bindings generator for default value types
Aaron Franke
2021-02-25
1
-19
/
+59
|
/
*
Make glue generation shutdown more graceful
Pedro J. Estébanez
2021-02-22
1
-0
/
+3
*
Merge pull request #45158 from aaronfranke/cs-packedarray
Rémi Verschelde
2021-02-20
2
-0
/
+80
|
\
|
*
Add C# array features from core PackedArrays
Aaron Franke
2021-02-16
2
-0
/
+80
*
|
Merge pull request #45032 from neikeq/classdb-tests-for-44856
Rémi Verschelde
2021-02-18
1
-1
/
+25
|
\
\
|
|
/
|
/
|
|
*
Add ClassDB tests to look for core API deps on editor API
Ignacio Etcheverry
2021-01-09
1
-1
/
+25
*
|
[Mono] Use the same search logic for both `MSBuild` and `dotnet`, add custom ...
bruvzg
2021-02-04
1
-1
/
+5
*
|
Fix off by one error navigating to line number in Rider
Ivan Shakhov
2021-01-28
1
-1
/
+1
*
|
Cleanup: Remove executable bit from files which don't need it
Rémi Verschelde
2021-01-19
2
-0
/
+0
*
|
Merge pull request #45136 from akien-mga/clang-format-11
Rémi Verschelde
2021-01-13
2
-3
/
+3
|
\
\
|
*
|
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-12
2
-3
/
+3
|
|
/
*
/
Update Mono module to use new execute method.
Marcel Admiraal
2021-01-13
2
-2
/
+2
|
/
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
10
-20
/
+20
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
3
-14
/
+14
*
Merge pull request #44105 from neikeq/mono-wasm-m2n-hook
Rémi Verschelde
2020-12-17
2
-146
/
+64
|
\
|
*
Mono: Make Godot provide its own WASM m2n trampolines
Ignacio Etcheverry
2020-12-14
2
-146
/
+64
*
|
Mono: Add extra WASM framework assemblies on game export
Ignacio Etcheverry
2020-12-14
1
-1
/
+44
*
|
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-08
3
-12
/
+12
|
\
\
|
*
|
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
3
-12
/
+12
*
|
|
Merge pull request #44107 from neikeq/fix-slow-build-log-update
Rémi Verschelde
2020-12-05
1
-6
/
+30
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
C#: Fix very slow build log update in the editor
Ignacio Etcheverry
2020-12-05
1
-6
/
+30
|
|
/
*
/
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-12-02
2
-2
/
+3
|
/
*
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
2
-0
/
+13
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
4
-4
/
+0
*
Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
8
-21
/
+21
*
Merge pull request #43029 from neikeq/offline-nuget-fallback
Rémi Verschelde
2020-10-27
11
-6
/
+422
|
\
|
*
C#: Make editor create NuGet fallback folder for Godot packages
Ignacio Etcheverry
2020-10-23
11
-6
/
+422
*
|
C#: Fix custom event signals crash on hot-reload
Ignacio Etcheverry
2020-10-26
1
-2
/
+2
|
/
*
C#: Re-work solution build output panel
Ignacio Etcheverry
2020-10-23
11
-526
/
+499
*
Mono: Fix typo in Godot.NET.Sdk.nuspec
Rémi Verschelde
2020-10-09
1
-1
/
+1
*
Adressed Review
Lorenz Junglas
2020-10-08
8
-22
/
+22
*
C# GodotTools: Replace platform Identifier "OSX" with "macOS"
Lorenz Junglas
2020-10-08
8
-22
/
+22
*
Rename the ".mono" folder to ".godot/mono"
Aaron Franke
2020-09-23
2
-8
/
+8
*
Fix typos with codespell
Rémi Verschelde
2020-09-18
2
-2
/
+2
*
C#: Fix csproj not synced on file move/removal from FS dock
Ignacio Etcheverry
2020-09-13
1
-2
/
+13
*
C#: Use BOM when creating a solution
Ignacio Etcheverry
2020-09-08
1
-1
/
+2
*
Handle csproj "Remove" globs
Alex de la Mare
2020-09-06
2
-3
/
+5
*
Merge pull request #41753 from neikeq/csharp-hide-build-button-if-no-proj
Rémi Verschelde
2020-09-04
1
-9
/
+12
|
\
|
*
C#: Hide Build button if there's no solution to build
Ignacio Etcheverry
2020-09-04
1
-9
/
+12
*
|
Merge pull request #41747 from neikeq/issue-41446
Rémi Verschelde
2020-09-04
1
-3
/
+4
|
\
\
|
*
|
Fix parsing of C# files with spaces in the path
Ignacio Etcheverry
2020-09-04
1
-3
/
+4
|
|
/
*
|
Merge pull request #41750 from neikeq/issue-41745
Rémi Verschelde
2020-09-04
1
-1
/
+1
|
\
\
|
*
|
C#: Fix Godot failing to find class namespace
Ignacio Etcheverry
2020-09-04
1
-1
/
+1
|
|
/
[next]