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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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mono
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editor
Commit message (
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Author
Age
Files
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[Mono] Use the same search logic for both `MSBuild` and `dotnet`, add custom ...
bruvzg
2021-02-04
1
-1
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+5
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Fix off by one error navigating to line number in Rider
Ivan Shakhov
2021-01-28
1
-1
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+1
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Cleanup: Remove executable bit from files which don't need it
Rémi Verschelde
2021-01-19
2
-0
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+0
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Merge pull request #45136 from akien-mga/clang-format-11
Rémi Verschelde
2021-01-13
2
-3
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+3
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CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-12
2
-3
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+3
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Update Mono module to use new execute method.
Marcel Admiraal
2021-01-13
2
-2
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+2
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
10
-20
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+20
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
3
-14
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+14
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Merge pull request #44105 from neikeq/mono-wasm-m2n-hook
Rémi Verschelde
2020-12-17
2
-146
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+64
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Mono: Make Godot provide its own WASM m2n trampolines
Ignacio Etcheverry
2020-12-14
2
-146
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+64
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Mono: Add extra WASM framework assemblies on game export
Ignacio Etcheverry
2020-12-14
1
-1
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+44
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Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-08
3
-12
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+12
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Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
3
-12
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+12
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Merge pull request #44107 from neikeq/fix-slow-build-log-update
Rémi Verschelde
2020-12-05
1
-6
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+30
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C#: Fix very slow build log update in the editor
Ignacio Etcheverry
2020-12-05
1
-6
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+30
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Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-12-02
2
-2
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+3
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[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
2
-0
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+13
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
4
-4
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+0
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Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
1
-2
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+2
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
8
-21
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+21
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Merge pull request #43029 from neikeq/offline-nuget-fallback
Rémi Verschelde
2020-10-27
11
-6
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+422
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C#: Make editor create NuGet fallback folder for Godot packages
Ignacio Etcheverry
2020-10-23
11
-6
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+422
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C#: Fix custom event signals crash on hot-reload
Ignacio Etcheverry
2020-10-26
1
-2
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+2
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C#: Re-work solution build output panel
Ignacio Etcheverry
2020-10-23
11
-526
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+499
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Mono: Fix typo in Godot.NET.Sdk.nuspec
Rémi Verschelde
2020-10-09
1
-1
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+1
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Adressed Review
Lorenz Junglas
2020-10-08
8
-22
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+22
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C# GodotTools: Replace platform Identifier "OSX" with "macOS"
Lorenz Junglas
2020-10-08
8
-22
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+22
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Rename the ".mono" folder to ".godot/mono"
Aaron Franke
2020-09-23
2
-8
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+8
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Fix typos with codespell
Rémi Verschelde
2020-09-18
2
-2
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+2
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C#: Fix csproj not synced on file move/removal from FS dock
Ignacio Etcheverry
2020-09-13
1
-2
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+13
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C#: Use BOM when creating a solution
Ignacio Etcheverry
2020-09-08
1
-1
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+2
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Handle csproj "Remove" globs
Alex de la Mare
2020-09-06
2
-3
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+5
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Merge pull request #41753 from neikeq/csharp-hide-build-button-if-no-proj
Rémi Verschelde
2020-09-04
1
-9
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+12
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C#: Hide Build button if there's no solution to build
Ignacio Etcheverry
2020-09-04
1
-9
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+12
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Merge pull request #41747 from neikeq/issue-41446
Rémi Verschelde
2020-09-04
1
-3
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+4
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Fix parsing of C# files with spaces in the path
Ignacio Etcheverry
2020-09-04
1
-3
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+4
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Merge pull request #41750 from neikeq/issue-41745
Rémi Verschelde
2020-09-04
1
-1
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+1
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C#: Fix Godot failing to find class namespace
Ignacio Etcheverry
2020-09-04
1
-1
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+1
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-4
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+4
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C#: Fix Windows detection for copying MSBuild stub
Ignacio Etcheverry
2020-09-03
1
-1
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+1
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Merge pull request #41611 from neikeq/issue-41444
Rémi Verschelde
2020-08-30
1
-19
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+22
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C#: Fix crash on export when incorrectly freeing MonoAssemblyName
Ignacio Etcheverry
2020-08-30
1
-19
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+22
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C#: Fix InvalidCastException on export
Ignacio Etcheverry
2020-08-30
1
-1
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+1
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Mono: Improve MSBuildFinder logic on Windows
Thaina Yu
2020-08-29
1
-2
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+15
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C#: Fix 'Parameter toolsPath cannot be null' error
Ignacio Etcheverry
2020-08-24
1
-6
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+14
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Merge pull request #41410 from neikeq/no-bom-on-csproj-creation
Rémi Verschelde
2020-08-21
1
-1
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+3
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C#: Save newly created csproj files without BOM
Ignacio Etcheverry
2020-08-21
1
-1
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+3
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Merge pull request #41409 from neikeq/fix-null-in-msbuild-logger
Rémi Verschelde
2020-08-21
1
-4
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+6
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C#: Fix null exception in our MSBuild logger
Ignacio Etcheverry
2020-08-21
1
-4
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+6
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Mono/C#: Fix editor using wrong project assembly path in rare cases
Ignacio Etcheverry
2020-08-21
3
-2
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+3
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