Commit message (Expand) | Author | Age | Files | Lines | |
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* | Mono/C#: Re-structure API solution and GodotTools post-build target | Ignacio Etcheverry | 2019-12-28 | 1 | -549/+0 |
* | Expose is_equal_approx and restore == to be exact again | Aaron Franke | 2019-10-14 | 1 | -1/+1 |
* | Make is_equal_approx separate for structures | Aaron Franke | 2019-10-14 | 1 | -0/+5 |
* | Add Vector2/3 sign and posmod functions, misc additions | Aaron Franke | 2019-08-17 | 1 | -0/+46 |
* | [Mono] Make all structs seralizable | Aaron Franke | 2019-08-07 | 1 | -0/+1 |
* | [Mono] Deprecate Set methods | Aaron Franke | 2019-07-28 | 1 | -0/+2 |
* | Added move_toward functions for float, Vector2 and Vector3 | Giacom | 2019-05-28 | 1 | -0/+8 |
* | [Mono] Approximate equality | Aaron Franke | 2019-04-25 | 1 | -11/+12 |
* | Added direction_to method to vectors | Chaosus | 2019-04-05 | 1 | -0/+5 |
* | C#: Replace calls to old of old Basis(Vec3,Vec3,Vec3) constructor | Ignacio Etcheverry | 2018-11-20 | 1 | -3/+3 |
* | Remove trailing whitespace | Rémi Verschelde | 2018-11-20 | 1 | -3/+3 |
* | Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files | Ignacio Etcheverry | 2018-09-12 | 1 | -0/+481 |