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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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mono
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glue
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cs_files
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StringExtensions.cs
Commit message (
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Author
Age
Files
Lines
*
Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
Ignacio Etcheverry
2018-09-12
1
-981
/
+0
*
Cleanup of c# api files and bindings generator
Ignacio Etcheverry
2018-09-12
1
-6
/
+25
*
[Mono] Various style changes and naming standardization
Aaron Franke
2018-09-10
1
-100
/
+104
*
[Mono] Move several small related files
Aaron Franke
2018-08-23
1
-8
/
+6
*
Fix index out of range error in string.Extension()
Kelly Thomas
2018-05-21
1
-1
/
+1
*
#18051: Fix indentation issues introduced during clean up
Xavier Cho
2018-04-17
1
-4
/
+4
*
#18051: Do not use `var` in a for-loop, or where type is not obvious
Xavier Cho
2018-04-17
1
-6
/
+6
*
#18051: Remove redundant verbatim prefixes
Xavier Cho
2018-04-17
1
-1
/
+1
*
#18051: Remove redundant parenthesis
Xavier Cho
2018-04-17
1
-6
/
+9
*
#18051: Remove unnecessary variable assignments
Xavier Cho
2018-04-17
1
-2
/
+2
*
#18051: Use 'var' when applicable
Xavier Cho
2018-04-17
1
-20
/
+20
*
#18051: Remove redundant casts and 'using', 'else', 'this' statements
Xavier Cho
2018-04-17
1
-23
/
+18
*
[mono] rename functions to conform to PascalCase
Paul Joannon
2018-03-04
1
-16
/
+16
*
Mono: Use PascalCase in core types.
Andreas Haas
2017-11-21
1
-87
/
+87
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+962