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path: root/modules/mono/glue/gd_glue.cpp
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* C#: Re-write GD and some other icalls as P/InvokeIgnacio Roldán Etcheverry2022-08-221-342/+0
* C#: Move marshaling logic and generated glue to C#Ignacio Roldán Etcheverry2022-08-221-14/+8
* Adding print_rich for printing with BBCodeVoylin2022-06-291-0/+22
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Expose `randfn` to global scopeYuri Roubinsky2021-11-171-9/+14
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Mono: Make Godot provide its own WASM m2n trampolinesIgnacio Etcheverry2020-12-141-25/+25
* Updated gd_glue.cpp to work with the latest changes in the variant refactoringAdrian Adeva2020-11-101-1/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-4/+4
* Exposed randi_range to global funcs + renamed rand_range to randf_rangeYuri Roubinsky2020-11-061-2/+7
* Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry2020-07-051-7/+9
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-9/+9
* Fix C# bindings after recent breaking changesIgnacio Etcheverry2020-03-171-2/+8
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* Mono: Fix build after ObjectID and Texture2D changesRémi Verschelde2020-02-181-7/+3
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-5/+5
* Remove duplicate WARN_PRINT macro.Marcel Admiraal2020-02-051-1/+1
* Remove duplicate ERR_PRINT macro.Marcel Admiraal2020-02-051-2/+2
* Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'Ignacio Etcheverry2020-01-021-15/+81
* Mono/C#: Fix GD.PrintErr now showing in the Output panelIgnacio Etcheverry2020-01-021-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Mono/C#: WebAssembly supportIgnacio Etcheverry2019-11-131-1/+2
* Merge pull request #31347 from neikeq/monodevelop-addinRémi Verschelde2019-08-141-0/+7
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| * C#: Add Ide Connection library and server for the editorIgnacio Etcheverry2019-08-041-0/+7
* | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'Ignacio Etcheverry2019-08-091-3/+2
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* C#: Generate the correct integer and floating point typesIgnacio Etcheverry2019-04-271-1/+1
* Merge pull request #27485 from Faless/io/encode_decode_safety_prRémi Verschelde2019-04-011-5/+5
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| * Add object encoding param to serialization methodsFabio Alessandrelli2019-04-011-5/+5
* | C#: Add DynamicGodotObject classIgnacio Etcheverry2019-03-291-1/+1
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* C#: Add random functions to GD classIgnacio Etcheverry2019-02-191-3/+30
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Rename "Log*()" functions to "Push*()" in C#Michael Alexsander Silva Dias2018-10-311-4/+4
* Add new log functions for C#.Ben Rog-Wilhelm2018-10-251-0/+10
* Cleanup of c# api files and bindings generatorIgnacio Etcheverry2018-09-121-0/+202