| Commit message (Expand) | Author | Age | Files | Lines |
* | C#: Re-write GD and some other icalls as P/Invoke | Ignacio Roldán Etcheverry | 2022-08-22 | 1 | -342/+0 |
* | C#: Move marshaling logic and generated glue to C# | Ignacio Roldán Etcheverry | 2022-08-22 | 1 | -14/+8 |
* | Adding print_rich for printing with BBCode | Voylin | 2022-06-29 | 1 | -0/+22 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Expose `randfn` to global scope | Yuri Roubinsky | 2021-11-17 | 1 | -9/+14 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Mono: Make Godot provide its own WASM m2n trampolines | Ignacio Etcheverry | 2020-12-14 | 1 | -25/+25 |
* | Updated gd_glue.cpp to work with the latest changes in the variant refactoring | Adrian Adeva | 2020-11-10 | 1 | -1/+2 |
* | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -4/+4 |
* | Exposed randi_range to global funcs + renamed rand_range to randf_range | Yuri Roubinsky | 2020-11-06 | 1 | -2/+7 |
* | Mono/C#: Fix several clang-tidy warnings and cleanup | Ignacio Etcheverry | 2020-07-05 | 1 | -7/+9 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -1/+0 |
* | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -9/+9 |
* | Fix C# bindings after recent breaking changes | Ignacio Etcheverry | 2020-03-17 | 1 | -2/+8 |
* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 1 | -2/+2 |
* | Mono: Fix build after ObjectID and Texture2D changes | Rémi Verschelde | 2020-02-18 | 1 | -7/+3 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 1 | -5/+5 |
* | Remove duplicate WARN_PRINT macro. | Marcel Admiraal | 2020-02-05 | 1 | -1/+1 |
* | Remove duplicate ERR_PRINT macro. | Marcel Admiraal | 2020-02-05 | 1 | -2/+2 |
* | Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()' | Ignacio Etcheverry | 2020-01-02 | 1 | -15/+81 |
* | Mono/C#: Fix GD.PrintErr now showing in the Output panel | Ignacio Etcheverry | 2020-01-02 | 1 | -1/+1 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Mono/C#: WebAssembly support | Ignacio Etcheverry | 2019-11-13 | 1 | -1/+2 |
* | Merge pull request #31347 from neikeq/monodevelop-addin | Rémi Verschelde | 2019-08-14 | 1 | -0/+7 |
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| * | C#: Add Ide Connection library and server for the editor | Ignacio Etcheverry | 2019-08-04 | 1 | -0/+7 |
* | | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono' | Ignacio Etcheverry | 2019-08-09 | 1 | -3/+2 |
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* | C#: Generate the correct integer and floating point types | Ignacio Etcheverry | 2019-04-27 | 1 | -1/+1 |
* | Merge pull request #27485 from Faless/io/encode_decode_safety_pr | Rémi Verschelde | 2019-04-01 | 1 | -5/+5 |
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| * | Add object encoding param to serialization methods | Fabio Alessandrelli | 2019-04-01 | 1 | -5/+5 |
* | | C#: Add DynamicGodotObject class | Ignacio Etcheverry | 2019-03-29 | 1 | -1/+1 |
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* | C#: Add random functions to GD class | Ignacio Etcheverry | 2019-02-19 | 1 | -3/+30 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Rename "Log*()" functions to "Push*()" in C# | Michael Alexsander Silva Dias | 2018-10-31 | 1 | -4/+4 |
* | Add new log functions for C#. | Ben Rog-Wilhelm | 2018-10-25 | 1 | -0/+10 |
* | Cleanup of c# api files and bindings generator | Ignacio Etcheverry | 2018-09-12 | 1 | -0/+202 |