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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #51008 from raulsntos/csharp-renames
Rémi Verschelde
2021-08-06
3
-5
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+5
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Rename RotationQuaternion to be more similar to get_rotation_quaternion
Raul Santos
2021-08-05
2
-3
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+3
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Rename RandSeed to RandFromSeed and use ref param
Raul Santos
2021-08-05
1
-2
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+2
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Reduce C# Dictionary internal calls
Raul Santos
2021-08-05
2
-26
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+64
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Add documentation to Dictionary in C#
Raul Santos
2021-08-05
1
-20
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+168
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Simplify C# print methods
Raul Santos
2021-08-03
1
-5
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+15
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Remove obsolete "dectime" method
Aaron Franke
2021-07-30
1
-10
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+0
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Merge pull request #51009 from raulsntos/fix-csharp-split
Rémi Verschelde
2021-07-29
1
-1
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+1
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Use `allowEmpty` parameter in Split
Raul Santos
2021-07-29
1
-1
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+1
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Use C# interpolated strings
Raul Santos
2021-07-29
13
-108
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+26
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Add documentation to Array in C#
Aaron Franke
2021-07-25
1
-8
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+214
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Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-1
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+1
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Fix documentation in StringExtensions
Raul Santos
2021-07-24
1
-165
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+192
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Merge pull request #50757 from aaronfranke/simple-cs-editorconfig
Ignacio Roldán Etcheverry
2021-07-24
21
-93
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+69
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Add a simple C# .editorconfig
Aaron Franke
2021-07-23
21
-93
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+69
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Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-2
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+2
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[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-07-20
1
-12
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+3
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Redo how instance bindings work
reduz
2021-07-08
1
-2
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+4
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Fixing mono build after instance() -> instanciate() name change
Grzegorz Puławski
2021-06-23
1
-4
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+4
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
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+2
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Add Quaternion angle_to method
Aaron Franke
2021-06-17
1
-0
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+17
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Merge pull request #34668 from aaronfranke/to-string
Rémi Verschelde
2021-06-13
7
-42
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+28
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Reformat structure string operators
Aaron Franke
2021-06-11
7
-42
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+28
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Improve & fix Mono build
Pedro J. Estébanez
2021-06-13
2
-9
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+9
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Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
2
-11
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+11
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Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-07
2
-3
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+3
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Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
4
-90
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+90
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Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
2
-35
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+35
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Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
2
-1
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+1
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-34
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+34
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Allow clamping vectors and colors
Aaron Franke
2021-06-03
5
-0
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+91
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Rename Vector2 clamped to limit_length and add limit_length to Vector3
Aaron Franke
2021-06-03
2
-19
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+38
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Rename Vector2 Perpendicular to Orthogonal in C#
Aaron Franke
2021-05-21
2
-4
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+4
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Merge pull request #45144 from dalexeev/color-consts
Rémi Verschelde
2021-05-07
2
-294
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+294
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Rename color constants (alternative)
Danil Alexeev
2021-01-26
2
-294
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+294
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Merge pull request #46174 from xill47/mono-appdomain-unhandled-exception-event
Rémi Verschelde
2021-03-08
3
-0
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+43
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Added mono_unhandled_exception call to unhandled_exception hook
Ilya Kuznetsov
2021-03-08
3
-0
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+43
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Merge pull request #46713 from neikeq/csharp-source-generators-init
Rémi Verschelde
2021-03-07
4
-0
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+49
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Add C# source generator for a new ScriptPath attribute
Ignacio Etcheverry
2021-03-06
4
-0
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+49
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Add generic support to PackedScene.Instance
Aaron Franke
2021-02-25
2
-0
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+28
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Added signed_angle_to for Vector3
JestemStefan
2021-02-16
1
-2
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+19
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Fix Mono build after resource load cache changes
Xartorx
2021-02-13
1
-1
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+1
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Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-02-01
1
-35
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+66
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Fix C# string.Hash()
zaevi
2021-02-01
1
-8
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+8
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Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-28
1
-17
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+28
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Make hex_to_int and bin_to_int handle the prefix automatically
Aaron Franke
2021-01-28
1
-6
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+47
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
10
-20
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+20
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Merge pull request #44586 from madmiraal/rename-stepify
Rémi Verschelde
2020-12-28
3
-6
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+6
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Rename Math::stepify to snapped
Marcel Admiraal
2020-12-28
3
-6
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+6
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Rename Rect2 and Rect2i grow_margin() to grow_side()
Marcel Admiraal
2020-12-28
2
-62
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+62
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