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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Redo how instance bindings work
reduz
2021-07-08
1
-2
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+4
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Fixing mono build after instance() -> instanciate() name change
Grzegorz Puławski
2021-06-23
1
-4
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+4
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
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+2
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Add Quaternion angle_to method
Aaron Franke
2021-06-17
1
-0
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+17
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Merge pull request #34668 from aaronfranke/to-string
Rémi Verschelde
2021-06-13
7
-42
/
+28
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Reformat structure string operators
Aaron Franke
2021-06-11
7
-42
/
+28
*
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Improve & fix Mono build
Pedro J. Estébanez
2021-06-13
2
-9
/
+9
*
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Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
2
-11
/
+11
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Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-07
2
-3
/
+3
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
4
-90
/
+90
*
Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
2
-35
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+35
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Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
2
-1
/
+1
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-34
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+34
*
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Allow clamping vectors and colors
Aaron Franke
2021-06-03
5
-0
/
+91
*
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Rename Vector2 clamped to limit_length and add limit_length to Vector3
Aaron Franke
2021-06-03
2
-19
/
+38
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*
Rename Vector2 Perpendicular to Orthogonal in C#
Aaron Franke
2021-05-21
2
-4
/
+4
*
Merge pull request #45144 from dalexeev/color-consts
Rémi Verschelde
2021-05-07
2
-294
/
+294
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*
Rename color constants (alternative)
Danil Alexeev
2021-01-26
2
-294
/
+294
*
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Merge pull request #46174 from xill47/mono-appdomain-unhandled-exception-event
Rémi Verschelde
2021-03-08
3
-0
/
+43
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*
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Added mono_unhandled_exception call to unhandled_exception hook
Ilya Kuznetsov
2021-03-08
3
-0
/
+43
*
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Merge pull request #46713 from neikeq/csharp-source-generators-init
Rémi Verschelde
2021-03-07
4
-0
/
+49
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Add C# source generator for a new ScriptPath attribute
Ignacio Etcheverry
2021-03-06
4
-0
/
+49
*
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Add generic support to PackedScene.Instance
Aaron Franke
2021-02-25
2
-0
/
+28
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*
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Added signed_angle_to for Vector3
JestemStefan
2021-02-16
1
-2
/
+19
*
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Fix Mono build after resource load cache changes
Xartorx
2021-02-13
1
-1
/
+1
*
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Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-02-01
1
-35
/
+66
*
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Fix C# string.Hash()
zaevi
2021-02-01
1
-8
/
+8
*
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Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-28
1
-17
/
+28
*
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Make hex_to_int and bin_to_int handle the prefix automatically
Aaron Franke
2021-01-28
1
-6
/
+47
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*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
10
-20
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+20
*
Merge pull request #44586 from madmiraal/rename-stepify
Rémi Verschelde
2020-12-28
3
-6
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+6
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Rename Math::stepify to snapped
Marcel Admiraal
2020-12-28
3
-6
/
+6
*
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Rename Rect2 and Rect2i grow_margin() to grow_side()
Marcel Admiraal
2020-12-28
2
-62
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+62
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Update Rect intersection documentation, and rename method on Mono
Nathan Franke
2020-12-26
2
-4
/
+6
*
Merge pull request #44105 from neikeq/mono-wasm-m2n-hook
Rémi Verschelde
2020-12-17
8
-117
/
+117
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Mono: Make Godot provide its own WASM m2n trampolines
Ignacio Etcheverry
2020-12-14
8
-117
/
+117
*
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Improve argument names for core types
Aaron Franke
2020-12-07
3
-9
/
+11
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*
Merge pull request #43250 from aaronfranke/strext-lstrip
Rémi Verschelde
2020-11-16
2
-24
/
+113
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*
Add HexEncode to C#
Aaron Franke
2020-11-09
2
-24
/
+50
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*
Add LStrip and RStrip to C# strings
Aaron Franke
2020-11-09
1
-0
/
+63
*
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Improve comments in Color documentation
Aaron Franke
2020-11-13
1
-17
/
+17
*
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Removing unneeded FuncRef code in C#
Grzegorz Puławski
2020-11-11
1
-8
/
+0
*
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Minor clamp and float fixes
Aaron Franke
2020-11-10
1
-2
/
+1
*
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Updated gd_glue.cpp to work with the latest changes in the variant refactoring
Adrian Adeva
2020-11-10
1
-1
/
+2
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*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
9
-29
/
+29
*
[Mono] Added Shuffle method to Array
Yuri Roubinsky
2020-11-07
2
-0
/
+18
*
Exposed randi_range to global funcs + renamed rand_range to randf_range
Yuri Roubinsky
2020-11-06
2
-4
/
+16
*
Remove `Color.contrasted()` as its behavior is barely useful
Hugo Locurcio
2020-11-03
1
-14
/
+0
*
C#: Fix custom event signals crash on hot-reload
Ignacio Etcheverry
2020-10-26
1
-7
/
+6
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