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* Redo how instance bindings workreduz2021-07-081-2/+4
* Fixing mono build after instance() -> instanciate() name changeGrzegorz Puławski2021-06-231-4/+4
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-2/+2
* Add Quaternion angle_to methodAaron Franke2021-06-171-0/+17
* Merge pull request #34668 from aaronfranke/to-stringRémi Verschelde2021-06-137-42/+28
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| * Reformat structure string operatorsAaron Franke2021-06-117-42/+28
* | Improve & fix Mono buildPedro J. Estébanez2021-06-132-9/+9
* | Rename Reference to RefCountedPedro J. Estébanez2021-06-112-11/+11
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* Style: Cleanup uses of double spaces between wordsRémi Verschelde2021-06-072-3/+3
* Rename Quat to QuaternionMarcel Admiraal2021-06-044-90/+90
* Merge pull request #38430 from aaronfranke/transform3dRémi Verschelde2021-06-032-35/+35
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| * Rename files and the exposed name for Transform3DAaron Franke2021-06-032-1/+1
| * Rename Transform to Transform3D in coreAaron Franke2021-06-031-34/+34
* | Allow clamping vectors and colorsAaron Franke2021-06-035-0/+91
* | Rename Vector2 clamped to limit_length and add limit_length to Vector3Aaron Franke2021-06-032-19/+38
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* Rename Vector2 Perpendicular to Orthogonal in C#Aaron Franke2021-05-212-4/+4
* Merge pull request #45144 from dalexeev/color-constsRémi Verschelde2021-05-072-294/+294
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| * Rename color constants (alternative)Danil Alexeev2021-01-262-294/+294
* | Merge pull request #46174 from xill47/mono-appdomain-unhandled-exception-eventRémi Verschelde2021-03-083-0/+43
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| * | Added mono_unhandled_exception call to unhandled_exception hookIlya Kuznetsov2021-03-083-0/+43
* | | Merge pull request #46713 from neikeq/csharp-source-generators-initRémi Verschelde2021-03-074-0/+49
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| * | Add C# source generator for a new ScriptPath attributeIgnacio Etcheverry2021-03-064-0/+49
* | | Add generic support to PackedScene.InstanceAaron Franke2021-02-252-0/+28
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* | Added signed_angle_to for Vector3JestemStefan2021-02-161-2/+19
* | Fix Mono build after resource load cache changesXartorx2021-02-131-1/+1
* | Replace ColorN and from HTML with a string constructorAaron Franke2021-02-011-35/+66
* | Fix C# string.Hash()zaevi2021-02-011-8/+8
* | Unify URI encoding/decoding and add to C#Aaron Franke2021-01-281-17/+28
* | Make hex_to_int and bin_to_int handle the prefix automaticallyAaron Franke2021-01-281-6/+47
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* Update copyright statements to 2021Rémi Verschelde2021-01-0110-20/+20
* Merge pull request #44586 from madmiraal/rename-stepifyRémi Verschelde2020-12-283-6/+6
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| * Rename Math::stepify to snappedMarcel Admiraal2020-12-283-6/+6
* | Rename Rect2 and Rect2i grow_margin() to grow_side()Marcel Admiraal2020-12-282-62/+62
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* Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
* Update Rect intersection documentation, and rename method on MonoNathan Franke2020-12-262-4/+6
* Merge pull request #44105 from neikeq/mono-wasm-m2n-hookRémi Verschelde2020-12-178-117/+117
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| * Mono: Make Godot provide its own WASM m2n trampolinesIgnacio Etcheverry2020-12-148-117/+117
* | Improve argument names for core typesAaron Franke2020-12-073-9/+11
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* Merge pull request #43250 from aaronfranke/strext-lstripRémi Verschelde2020-11-162-24/+113
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| * Add HexEncode to C#Aaron Franke2020-11-092-24/+50
| * Add LStrip and RStrip to C# stringsAaron Franke2020-11-091-0/+63
* | Improve comments in Color documentationAaron Franke2020-11-131-17/+17
* | Removing unneeded FuncRef code in C#Grzegorz Puławski2020-11-111-8/+0
* | Minor clamp and float fixesAaron Franke2020-11-101-2/+1
* | Updated gd_glue.cpp to work with the latest changes in the variant refactoringAdrian Adeva2020-11-101-1/+2
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* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-079-29/+29
* [Mono] Added Shuffle method to ArrayYuri Roubinsky2020-11-072-0/+18
* Exposed randi_range to global funcs + renamed rand_range to randf_rangeYuri Roubinsky2020-11-062-4/+16
* Remove `Color.contrasted()` as its behavior is barely usefulHugo Locurcio2020-11-031-14/+0
* C#: Fix custom event signals crash on hot-reloadIgnacio Etcheverry2020-10-261-7/+6