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Redot Engine – Multi-platform 2D and 3D game engine
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mono
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godotsharp_dirs.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
[.NET Export] Improve .NET export process.
bruvzg
2022-10-07
1
-16
/
+0
*
C#: Use custom project setting for C# project files name
Ignacio Roldán Etcheverry
2022-08-22
1
-3
/
+0
*
C#: Restructure code prior move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
1
-3
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: Add option to export assemblies outside of PCK
Ignacio Etcheverry
2019-11-29
1
-0
/
+2
*
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-07-05
1
-0
/
+1
*
Mono: Fix export template build errors
Ignacio Etcheverry
2019-02-15
1
-1
/
+4
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Mono: Editor and export template dependencies and fixes
Ignacio Etcheverry
2018-10-03
1
-2
/
+9
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-1
/
+1
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+58