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Redot Engine – Multi-platform 2D and 3D game engine
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mono
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mono_gd
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gd_mono_class.cpp
Commit message (
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Author
Age
Files
Lines
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Tweaks after feedback
Ben Rog-Wilhelm
2018-12-08
1
-16
/
+10
*
Implement CSharpScript::get_script_method_list and related functionality.
Ben Rog-Wilhelm
2018-12-07
1
-0
/
+27
*
Mono: Fix property set_value and cleanup
Ignacio Etcheverry
2018-07-31
1
-3
/
+1
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-1
/
+1
*
Mono: Fix null dereferences
Ignacio Etcheverry
2018-07-25
1
-0
/
+6
*
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry
2018-07-20
1
-9
/
+23
*
add a [Signal] attribute to CSharpScripts
Paul Joannon
2018-02-17
1
-0
/
+28
*
Mono: Implement stack info for errors and exceptions
Ignacio Etcheverry
2018-01-09
1
-6
/
+8
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Mono: Add properties support in scripts
Ignacio Etcheverry
2018-01-04
1
-7
/
+60
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Export attribute fixes and improvements
Ignacio Etcheverry
2017-10-17
1
-0
/
+32
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+381