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Redot Engine – Multi-platform 2D and 3D game engine
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mono_gd
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gd_mono_class.h
Commit message (
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Author
Age
Files
Lines
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
Mono: Fix hot-reloading of nested classes
Ignacio Etcheverry
2020-05-09
1
-3
/
+4
*
C#: Revert marshalling of IDictionary/IEnumerable implementing types
Ignacio Etcheverry
2020-04-23
1
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-11-13
1
-2
/
+0
*
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-07-05
1
-0
/
+1
*
C#: Add marshalling support for IEnumerable and IDictionary
Ignacio Etcheverry
2019-04-06
1
-0
/
+2
*
C#: Add 'Singleton' property to singleton wrapper class
Ignacio Etcheverry
2019-02-19
1
-0
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Tweaks after feedback
Ben Rog-Wilhelm
2018-12-08
1
-2
/
+0
*
Implement CSharpScript::get_script_method_list and related functionality.
Ben Rog-Wilhelm
2018-12-07
1
-0
/
+9
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Mono: Fix null dereferences
Ignacio Etcheverry
2018-07-25
1
-0
/
+2
*
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry
2018-07-20
1
-3
/
+5
*
add a [Signal] attribute to CSharpScripts
Paul Joannon
2018-02-17
1
-0
/
+6
*
Fix inconsistencies and typos in argument names
Paolo Perkovic
2018-02-01
1
-1
/
+1
*
Mono: Implement stack info for errors and exceptions
Ignacio Etcheverry
2018-01-09
1
-3
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Mono: Add properties support in scripts
Ignacio Etcheverry
2018-01-04
1
-1
/
+9
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Export attribute fixes and improvements
Ignacio Etcheverry
2017-10-17
1
-0
/
+6
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+124