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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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mono
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mono_gd
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gd_mono_field.cpp
Commit message (
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Author
Age
Files
Lines
*
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
1
-4
/
+8
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
/
+2
*
C#: Revert marshalling of IDictionary/IEnumerable implementing types
Ignacio Etcheverry
2020-04-23
1
-62
/
+38
*
Mono/C#: Allow exporting System.Array of type Godot.Object
Ignacio Etcheverry
2020-04-22
1
-0
/
+7
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-5
/
+5
*
[Mono] Marshaling for Vector2i, Vector3i, and Rect2i
Aaron Franke
2020-03-17
1
-0
/
+24
*
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-03-17
1
-3
/
+52
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-7
/
+7
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-21
/
+21
*
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: Fix Variant -> MonoString* when type is Variant:NIL
Ignacio Etcheverry
2019-12-19
1
-2
/
+8
*
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-11-13
1
-2
/
+4
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-08-09
1
-9
/
+5
*
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-07-05
1
-8
/
+20
*
C#: Marshalling support for IEnumerable<> and IDictionary<,>
Ignacio Etcheverry
2019-05-18
1
-13
/
+39
*
C#: Support type hints for exported Arrays
Ignacio Etcheverry
2019-04-06
1
-2
/
+2
*
C#: Add marshalling support for IEnumerable and IDictionary
Ignacio Etcheverry
2019-04-06
1
-4
/
+28
*
Mono: Fix array field being assigned MonoArray** instead of MonoArray*
Ignacio Etcheverry
2019-03-05
1
-1
/
+1
*
Mono: Cleanup
Ignacio Etcheverry
2019-02-03
1
-7
/
+7
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Merge pull request #24091 from neikeq/ii
Ignacio Etcheverry
2018-11-30
1
-2
/
+2
|
\
|
*
C#: Improve tool script support and fix reloading issues
Ignacio Etcheverry
2018-11-30
1
-2
/
+2
*
|
Fix false error when exporting enum in c#
Ryan Schmitt
2018-11-05
1
-0
/
+2
|
/
*
C#: Optimize struct marshalling
Ignacio Etcheverry
2018-10-17
1
-90
/
+226
*
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry
2018-07-20
1
-5
/
+40
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Mono: Add properties support in scripts
Ignacio Etcheverry
2018-01-04
1
-15
/
+19
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Marshal NULL MonoString* as empty Godot string
Ignacio Etcheverry
2017-12-24
1
-1
/
+1
*
Mono: Fix compiler error with Variant::operator AABB()
Ignacio Etcheverry
2017-11-18
1
-1
/
+1
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-3
/
+3
*
Fix set field from MonoObject*
Ignacio Etcheverry
2017-10-22
1
-9
/
+7
*
Export attribute fixes and improvements
Ignacio Etcheverry
2017-10-17
1
-0
/
+4
*
Fixed IntPtr unboxing (#11949)
Ignacio Etcheverry
2017-10-09
1
-2
/
+2
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+362