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Redot Engine – Multi-platform 2D and 3D game engine
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gd_mono_header.h
Commit message (
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Author
Age
Files
Lines
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-11-13
1
-0
/
+6
*
C#: Support type hints for exported Arrays
Ignacio Etcheverry
2019-04-06
1
-15
/
+3
*
Mono: Cleanup
Ignacio Etcheverry
2019-02-03
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
C#: Optimize struct marshalling
Ignacio Etcheverry
2018-10-17
1
-10
/
+0
*
Mono: Fix not creating generic Array or Dictionary where expected
Ignacio Etcheverry
2018-09-27
1
-3
/
+8
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry
2018-07-20
1
-1
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Mono: Add properties support in scripts
Ignacio Etcheverry
2018-01-04
1
-1
/
+3
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+59