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Redot Engine – Multi-platform 2D and 3D game engine
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mono
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mono_gd
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gd_mono_method.h
Commit message (
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Author
Age
Files
Lines
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-03-17
1
-13
/
+13
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-11-13
1
-2
/
+2
*
C#: Marshalling support for IEnumerable<> and IDictionary<,>
Ignacio Etcheverry
2019-05-18
1
-2
/
+4
*
Modules: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
Mono: Cleanup
Ignacio Etcheverry
2019-02-03
1
-8
/
+8
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Implement CSharpScript::get_script_method_list and related functionality.
Ben Rog-Wilhelm
2018-12-07
1
-0
/
+5
*
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-07-04
1
-3
/
+3
*
implement signal related methods in csharp_script so signals can be used with...
Paul Joannon
2018-02-17
1
-0
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Mono: Add properties support in scripts
Ignacio Etcheverry
2018-01-04
1
-8
/
+13
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+81