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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
4
-116
/
+116
*
C#: Restructure code prior move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
1
-1
/
+1
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
2
-4
/
+4
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
2
-31
/
+61
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
4
-8
/
+8
*
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-29
1
-4
/
+4
*
Mono: Fix Android build after #46900
Rémi Verschelde
2021-03-18
1
-1
/
+1
*
Replace malloc's with Godot's memalloc macro
Ev1lbl0w
2021-03-13
1
-2
/
+2
*
Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-9
/
+9
*
Cleanup: Remove executable bit from files which don't need it
Rémi Verschelde
2021-01-19
2
-0
/
+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
4
-8
/
+8
*
Fix missed renamings from empty() to is_empty()
Rémi Verschelde
2020-12-29
1
-1
/
+1
*
Mono: Make Godot provide its own WASM m2n trampolines
Ignacio Etcheverry
2020-12-14
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
4
-4
/
+0
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
3
-3
/
+3
*
iOS: Refactoring
Sergey Minakov
2020-10-02
1
-2
/
+1
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
2
-0
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-30
/
+30
*
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-31
4
-0
/
+947