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* [C#] Unexpose `GodotSharp`A Thousand Ships2024-05-041-3/+0
* Style: Harmonize header includes in modulesRémi Verschelde2023-06-151-2/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Refactor module initializationreduz2022-05-041-2/+10
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Namespaces instead of underscore prefix for bindsMax Hilbrunner2021-08-171-4/+4
* Implement the ability to disable classesreduz2021-07-131-2/+2
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry2020-07-051-2/+4
* Replace NULL with nullptrlupoDharkael2020-04-021-2/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Consistency in resource format saver/loader de-registrationRémi Verschelde2019-01-101-9/+5
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Added basic support for custom resource savers and loadersMarc Gilleron2018-12-151-8/+15
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Move singleton management from ProjectSettings to EngineLeon Krause2017-11-141-2/+2
* Adds 'exposed' field to ClassInfoIgnacio Etcheverry2017-10-091-0/+1
* Added mono moduleIgnacio Etcheverry2017-10-031-0/+71