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path: root/modules/mono/utils/path_utils.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* C#: Unify project name handling and fix issues with the handling of some spec...RedworkDE2023-06-141-1/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry2022-08-221-0/+2
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-1/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-2/+2
* Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry2020-07-051-2/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Mono/C#: Re-structure API solution and GodotTools post-build targetIgnacio Etcheverry2019-12-281-0/+2
* Fix --generate-mono-glue bug when directory doesn't existIgnacio Etcheverry2019-07-081-12/+20
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Added mono moduleIgnacio Etcheverry2017-10-031-0/+53