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Redot Engine – Multi-platform 2D and 3D game engine
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mono
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utils
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path_utils.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
C#: Unify project name handling and fix issues with the handling of some spec...
RedworkDE
2023-06-14
1
-1
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
C#/netcore: Add base desktop game export implementation
Ignacio Roldán Etcheverry
2022-08-22
1
-0
/
+2
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
1
-2
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: Re-structure API solution and GodotTools post-build target
Ignacio Etcheverry
2019-12-28
1
-0
/
+2
*
Fix --generate-mono-glue bug when directory doesn't exist
Ignacio Etcheverry
2019-07-08
1
-12
/
+20
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+53