index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
mono
/
utils
/
string_utils.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
C#: Move marshaling logic and generated glue to C#
Ignacio Roldán Etcheverry
2022-08-22
1
-24
/
+5
*
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...
bruvzg
2022-07-07
1
-1
/
+1
*
Mono: Fix typo to `foreach` C# keyword
iamjsk10
2022-06-17
1
-1
/
+1
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-3
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-6
/
+6
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-18
/
+18
*
Remove `#ifdefs` for handling compilation with Visual Studio < 2015
Hugo Locurcio
2021-08-31
1
-1
/
+1
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-25
1
-1
/
+1
*
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-17
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-3
/
+3
*
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
1
-4
/
+8
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Remove some C++11 polyfill defines that are no longer needed
Hugo Locurcio
2020-05-03
1
-10
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-4
/
+4
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: Initial exporter support for AOT compilation
Ignacio Etcheverry
2019-11-15
1
-4
/
+20
*
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
1
-1
/
+1
|
\
|
*
Added some obvious errors explanations
qarmin
2019-09-25
1
-1
/
+1
*
|
Mono: Fix unable to create log file due to str_format bug
Ignacio Etcheverry
2019-09-08
1
-3
/
+7
|
/
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-08-09
1
-4
/
+1
*
Fixes minor issues found by static analyzer
qarmin
2019-07-07
1
-1
/
+1
*
Fix generation of Mono Glue for Visual Studio 2017+
ShyRed
2019-05-05
1
-1
/
+1
*
Ignore a warning in _get_socket_error (-Wlogical-op).
marxin
2019-05-02
1
-1
/
+1
*
Fix missing argument for vsnprintf_s
Ignacio Etcheverry
2019-04-30
1
-1
/
+2
*
C# bindings generator cleanup
Ignacio Etcheverry
2019-04-25
1
-0
/
+49
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Parse C# script namespace and class
Ignacio Etcheverry
2018-10-25
1
-0
/
+28
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-1
/
+1
*
Improve signature of signal target generated function
Ignacio Etcheverry
2017-10-16
1
-0
/
+29
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+128