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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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mono
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utils
/
string_utils.cpp
Commit message (
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Author
Age
Files
Lines
*
Mono/C#: Initial exporter support for AOT compilation
Ignacio Etcheverry
2019-11-15
1
-4
/
+20
*
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
1
-1
/
+1
|
\
|
*
Added some obvious errors explanations
qarmin
2019-09-25
1
-1
/
+1
*
|
Mono: Fix unable to create log file due to str_format bug
Ignacio Etcheverry
2019-09-08
1
-3
/
+7
|
/
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-08-09
1
-4
/
+1
*
Fixes minor issues found by static analyzer
qarmin
2019-07-07
1
-1
/
+1
*
Fix generation of Mono Glue for Visual Studio 2017+
ShyRed
2019-05-05
1
-1
/
+1
*
Ignore a warning in _get_socket_error (-Wlogical-op).
marxin
2019-05-02
1
-1
/
+1
*
Fix missing argument for vsnprintf_s
Ignacio Etcheverry
2019-04-30
1
-1
/
+2
*
C# bindings generator cleanup
Ignacio Etcheverry
2019-04-25
1
-0
/
+49
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Parse C# script namespace and class
Ignacio Etcheverry
2018-10-25
1
-0
/
+28
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-1
/
+1
*
Improve signature of signal target generated function
Ignacio Etcheverry
2017-10-16
1
-0
/
+29
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+128