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* Mono/C#: Initial exporter support for AOT compilationIgnacio Etcheverry2019-11-151-4/+20
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* Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde2019-09-251-1/+1
|\ | | | | Added some obvious errors explanations
| * Added some obvious errors explanationsqarmin2019-09-251-1/+1
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* | Mono: Fix unable to create log file due to str_format bugIgnacio Etcheverry2019-09-081-3/+7
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* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'Ignacio Etcheverry2019-08-091-4/+1
| | | | | | And 'CRASH_*_MSG' as well. Also make error messages puntuation and quotation more consistent.
* Fixes minor issues found by static analyzerqarmin2019-07-071-1/+1
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* Fix generation of Mono Glue for Visual Studio 2017+ShyRed2019-05-051-1/+1
| | | | vsnprintf definition should only be changed when MSC version is older than 2013. The version check and fix is taken from StringUtils.h of assimp.
* Ignore a warning in _get_socket_error (-Wlogical-op).marxin2019-05-021-1/+1
| | | | | | | | | | | | | | drivers/unix/net_socket_posix.cpp: In member function 'NetSocketPosix::NetError NetSocketPosix::_get_socket_error()': drivers/unix/net_socket_posix.cpp:197:22: warning: logical 'or' of equal expressions [-Wlogical-op] 197 | if (errno == EAGAIN || errno == EWOULDBLOCK) | ^ and: modules/mono/utils/string_utils.cpp: In function 'int {anonymous}::sfind(const String&, int)': modules/mono/utils/string_utils.cpp:68:48: error: logical 'or' of collectively exhaustive tests is always true [-Werror=logical-op] found = src[read_pos] == 's' || (c >= '0' || c <= '4'); ~~~~~~~~~^~~~~~~~~~~
* Fix missing argument for vsnprintf_sIgnacio Etcheverry2019-04-301-1/+2
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* C# bindings generator cleanupIgnacio Etcheverry2019-04-251-0/+49
| | | | | | - Normal log messages are no longer warnings. - BindingsGenerator is no longer a singleton. - Added a log function.
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Parse C# script namespace and classIgnacio Etcheverry2018-10-251-0/+28
| | | | - Added a very simple parser that can extract the namespace and class name of a C# script.
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-1/+1
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* Improve signature of signal target generated functionIgnacio Etcheverry2017-10-161-0/+29
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* Added mono moduleIgnacio Etcheverry2017-10-031-0/+128