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Redot Engine – Multi-platform 2D and 3D game engine
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mono
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utils
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string_utils.h
Commit message (
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Author
Age
Files
Lines
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
C#: Move marshaling logic and generated glue to C#
Ignacio Roldán Etcheverry
2022-08-22
1
-1
/
+2
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: Initial exporter support for AOT compilation
Ignacio Etcheverry
2019-11-15
1
-0
/
+2
*
C# bindings generator cleanup
Ignacio Etcheverry
2019-04-25
1
-0
/
+13
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Parse C# script namespace and class
Ignacio Etcheverry
2018-10-25
1
-0
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Improve signature of signal target generated function
Ignacio Etcheverry
2017-10-16
1
-0
/
+6
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+38