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* Rename C# `IsSubsequenceOfI` to `IsSubsequenceOfN`Raul Santos2022-01-271-2/+2
* BaseButton: Rename `pressed` property to `button_pressed`Rémi Verschelde2022-01-232-4/+4
* Store panels and docks singletons in their own classestrollodel2022-01-201-2/+2
* Merge pull request #55679 from raulsntos/script_reload_fixIgnacio Roldán Etcheverry2022-01-162-5/+8
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| * C# script reload fixedRaul Santos2021-12-062-5/+8
* | [macOS] Fix self-contained mode, by looking for `._sc_` and writing data to t...bruvzg2022-01-131-0/+7
* | Fix marshaling values of generic Godot DictionaryRaul Santos2022-01-122-1/+11
* | Add a GDScript template for `VisualShaderNodeCustom`Yuri Roubinsky2022-01-061-0/+67
* | Update copyright statements to 2022Rémi Verschelde2022-01-0377-154/+154
* | Merge pull request #53957 from fabriceci/new-template-workflowRémi Verschelde2022-01-0310-46/+187
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| * | Improve editor template workflowfabriceci2022-01-0210-46/+187
* | | Fix various typosluz paz2022-01-022-2/+2
* | | Fix getting properties state when reloading C#Raul Santos2021-12-281-1/+10
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* | Fix `KeyValuePairAt` memory leakRaul Santos2021-12-231-4/+2
* | Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-1/+1
* | Various fixes to C# documentationRaul Santos2021-12-077-15/+18
* | Merge pull request #55675 from raulsntos/csharp-basis-quaternionIgnacio Roldán Etcheverry2021-12-072-83/+83
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| * | Rename C# `Quaternion()` -> `GetQuaternion()`Raul Santos2021-12-062-83/+83
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* | Rename "items_count" property to "item_count"Aaron Franke2021-12-061-3/+3
* | Merge pull request #55655 from raulsntos/csharp-items-countIgnacio Roldán Etcheverry2021-12-061-4/+4
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| * Replace deprecated GetItemCount() with ItemsCountRaul Santos2021-12-061-4/+4
* | Merge pull request #34005 from aaronfranke/minmaxRémi Verschelde2021-12-064-28/+28
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| * Expose max_axis_index and max_axis_index for Vector2(i)Aaron Franke2021-12-024-28/+28
* | Bump Godot.NET.Sdk and SourceGenerators versionsRaul Santos2021-12-052-3/+4
* | Fix Godot.SourceGenerators for generic classesRaul Santos2021-12-052-5/+30
* | Fix get_all_delegates method for generic classesRaul Santos2021-12-046-1/+36
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* Merge pull request #55474 from akien-mga/copy-operators-no-referenceRémi Verschelde2021-12-024-12/+7
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| * Don't return reference on copy assignment operatorsRémi Verschelde2021-11-304-12/+7
* | Rename Vector parameters to be consistentRaul Santos2021-12-014-66/+66
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* Move logic for saving project features to ProjectSettings save_customAaron Franke2021-11-251-5/+1
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-2/+2
* Expose `randfn` to global scopeYuri Roubinsky2021-11-172-12/+30
* Merge pull request #54581 from aaronfranke/operator-docsRémi Verschelde2021-11-1616-84/+1131
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| * Add documentation to operators for math typesAaron Franke2021-11-0416-84/+1131
* | Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-1/+1
* | Fix mono build after invalid rename of `KEY_READ`Stefan Boronczyk2021-11-151-2/+2
* | Use "enum class" for input enumsAaron Franke2021-11-122-3/+3
* | Move Mono unhandled exception setting to be located within a subsectionHugo Locurcio2021-11-101-1/+1
* | fix pingpong in mathSilc 'Tokage' Renew2021-11-101-1/+1
* | Merge pull request #53819 from TokageItLab/re-implement-ping-pongRémi Verschelde2021-11-091-0/+18
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| * | reimplement ping-pongSilc 'Tokage' Renew2021-11-031-0/+18
* | | Enable mono editor build in CIqarmin2021-11-092-24/+10
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* | Fix Quaternion multiplication operatorAaron Franke2021-11-041-16/+12
* | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio2021-11-031-1/+1
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* Merge pull request #54387 from Calinou/editor-translations-increase-zlib-comp...Rémi Verschelde2021-11-011-1/+3
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| * Use maximum zlib compression when generating editor translation headersHugo Locurcio2021-10-291-1/+3
* | Merge pull request #54307 from Calinou/add-opengl-renderer-squashRémi Verschelde2021-10-311-6/+6
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| * | Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio2021-10-301-6/+6
* | | Ensure C# script properties are added to the endRaul Santos2021-10-301-4/+15
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* | Merge pull request #54361 from raulsntos/csharp-call-able-callableIgnacio Roldán Etcheverry2021-10-293-0/+109
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