index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
mono
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rename Vector parameters to be consistent
Raul Santos
2021-12-01
4
-66
/
+66
*
Move logic for saving project features to ProjectSettings save_custom
Aaron Franke
2021-11-25
1
-5
/
+1
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-2
/
+2
*
Expose `randfn` to global scope
Yuri Roubinsky
2021-11-17
2
-12
/
+30
*
Merge pull request #54581 from aaronfranke/operator-docs
Rémi Verschelde
2021-11-16
16
-84
/
+1131
|
\
|
*
Add documentation to operators for math types
Aaron Franke
2021-11-04
16
-84
/
+1131
*
|
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-1
/
+1
*
|
Fix mono build after invalid rename of `KEY_READ`
Stefan Boronczyk
2021-11-15
1
-2
/
+2
*
|
Use "enum class" for input enums
Aaron Franke
2021-11-12
2
-3
/
+3
*
|
Move Mono unhandled exception setting to be located within a subsection
Hugo Locurcio
2021-11-10
1
-1
/
+1
*
|
fix pingpong in math
Silc 'Tokage' Renew
2021-11-10
1
-1
/
+1
*
|
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Rémi Verschelde
2021-11-09
1
-0
/
+18
|
\
\
|
*
|
reimplement ping-pong
Silc 'Tokage' Renew
2021-11-03
1
-0
/
+18
*
|
|
Enable mono editor build in CI
qarmin
2021-11-09
2
-24
/
+10
|
|
/
|
/
|
*
|
Fix Quaternion multiplication operator
Aaron Franke
2021-11-04
1
-16
/
+12
*
|
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-1
/
+1
|
/
*
Merge pull request #54387 from Calinou/editor-translations-increase-zlib-comp...
Rémi Verschelde
2021-11-01
1
-1
/
+3
|
\
|
*
Use maximum zlib compression when generating editor translation headers
Hugo Locurcio
2021-10-29
1
-1
/
+3
*
|
Merge pull request #54307 from Calinou/add-opengl-renderer-squash
Rémi Verschelde
2021-10-31
1
-6
/
+6
|
\
\
|
*
|
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-6
/
+6
*
|
|
Ensure C# script properties are added to the end
Raul Santos
2021-10-30
1
-4
/
+15
|
/
/
*
|
Merge pull request #54361 from raulsntos/csharp-call-able-callable
Ignacio Roldán Etcheverry
2021-10-29
3
-0
/
+109
|
\
\
|
|
/
|
/
|
|
*
Implement Call methods in C# Callable
Raul Santos
2021-10-28
3
-0
/
+109
*
|
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
4
-35
/
+30
*
|
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
9
-140
/
+129
|
/
*
Merge pull request #54130 from raulsntos/csharp-exports
Rémi Verschelde
2021-10-24
2
-10
/
+10
|
\
|
*
Keep order for C# exported members
Raul Santos
2021-10-22
2
-10
/
+10
*
|
Add support for the RISC-V architecture
Aaron Franke
2021-10-22
1
-1
/
+1
*
|
Merge pull request #53781 from m4gr3d/restrict_project_data_dir_config_master
Rémi Verschelde
2021-10-22
1
-5
/
+10
|
\
\
|
|
/
|
/
|
|
*
Restrict the project data directory configuration
ne0fhyk
2021-10-18
1
-5
/
+10
*
|
Mono: Fix build after #52940
Rémi Verschelde
2021-10-20
1
-1
/
+1
*
|
C#: Fix property set call boxing value when unboxed was expected
Ignacio Roldán Etcheverry
2021-10-19
3
-19
/
+18
|
/
*
Merge pull request #53943 from raulsntos/fixup-53581
Rémi Verschelde
2021-10-18
1
-0
/
+11
|
\
|
*
Fix marshaling generic Godot.Object in C#
Raul Santos
2021-10-18
1
-0
/
+11
*
|
Remove unused imports in .py, SCsub and SConstruct files
Anutrix
2021-10-18
1
-1
/
+0
|
/
*
SCons: Fix missing mono `.gen.cpp` sources after #53860
Rémi Verschelde
2021-10-16
1
-0
/
+3
*
Fix hint_string for C# enum arrays
Raul Santos
2021-10-15
1
-18
/
+21
*
Merge pull request #53627 from raulsntos/fix-list-marshal
Rémi Verschelde
2021-10-15
1
-2
/
+4
|
\
|
*
Fix C# List<T> marshalling
Raul Santos
2021-10-10
1
-2
/
+4
*
|
Merge pull request #53581 from raulsntos/mono-marshal-generics
Rémi Verschelde
2021-10-15
1
-0
/
+11
|
\
\
|
*
|
Support marshaling generic Godot.Object
Raul Santos
2021-10-08
1
-0
/
+11
|
|
/
*
/
Support arrays of StringName, NodePath and RID in mono
Raul Santos
2021-10-08
1
-0
/
+36
|
/
*
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-10-06
1
-1
/
+1
*
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-10-05
2
-1
/
+2
|
\
|
*
Provide a getter for the project data directory.
ne0fhyk
2021-09-15
2
-1
/
+2
*
|
Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_master
Rémi Verschelde
2021-10-05
2
-1
/
+2
|
\
\
|
*
|
Add missing WIN32_LEAN_AND_MEAN
Bartłomiej T. Listwon
2021-09-23
2
-1
/
+2
*
|
|
Fix some leftover references to idle_frame
kobewi
2021-10-04
1
-1
/
+1
*
|
|
[Net] Rename RPC constants and annotation arguments.
Fabio Alessandrelli
2021-10-01
4
-6
/
+6
*
|
|
Update C# RPC attributes to share new Any/Auth naming convention
Edward Auttonberry
2021-09-28
4
-10
/
+10
|
/
/
[next]