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Redot Engine – Multi-platform 2D and 3D game engine
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mono
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Merge pull request #35527 from neikeq/issue-35259
Rémi Verschelde
2020-01-24
1
-1
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+4
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Mono/C#: Fix _update_exports possible crash with Reference types
Ignacio Etcheverry
2020-01-24
1
-1
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+4
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Merge pull request #35524 from neikeq/issue-35496
Rémi Verschelde
2020-01-24
1
-10
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+9
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Fix C# preprocessor infinite loop and incorrect parsing of `#if!`
Ignacio Etcheverry
2020-01-24
1
-10
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+9
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Merge pull request #35491 from neikeq/issue-35450
Rémi Verschelde
2020-01-23
2
-7
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+25
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Mono/C#: Lighten up unsafe reference checks
Ignacio Etcheverry
2020-01-23
2
-7
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+25
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Merge pull request #35478 from neikeq/issue-32260
Rémi Verschelde
2020-01-23
1
-0
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+49
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Mono/C#: Add setting to include I18N assemblies in the exported game
Ignacio Etcheverry
2020-01-23
1
-0
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+49
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Merge pull request #35473 from neikeq/default-to-net47
Rémi Verschelde
2020-01-23
6
-10
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+10
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Mono/C#: Default to net47 for new projects
Ignacio Etcheverry
2020-01-23
6
-10
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+10
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Mono/C#: Add Basis.Slerp, update Quat.Xform and add some math checks
Ignacio Etcheverry
2020-01-23
3
-7
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+49
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Make script class parser errors to not abort the build
Ignacio Etcheverry
2020-01-21
2
-4
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+14
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Add dummy preprocessor for the C# script class parser
Ignacio Etcheverry
2020-01-21
1
-0
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+81
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Mono/C#: Fix error when parsing nested generics
Ignacio Etcheverry
2020-01-20
3
-6
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+15
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Fix ClassDB API portability with some android and editor classes
Ignacio Etcheverry
2020-01-19
2
-1
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+8
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Merge pull request #35208 from neikeq/mono-lazy-thread-attach
Ignacio Roldán Etcheverry
2020-01-16
3
-42
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+128
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Mono/C#: Script interface calls now attach the current thread
Ignacio Etcheverry
2020-01-16
3
-42
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+128
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Mono/C#: Fix false positive in unsafe reference checks
Ignacio Etcheverry
2020-01-15
1
-2
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+15
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Mono: Fix parsing assembly names as UTF-8
Rémi Verschelde
2020-01-15
1
-3
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+3
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Mono/C#: Add error checks to detect possible Reference leaks
Ignacio Etcheverry
2020-01-13
5
-4
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+51
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Mono/C#: Fix _update_exports() leaking temporary Object/Node instances
Ignacio Etcheverry
2020-01-13
1
-0
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+13
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[Mono]: the C# script icon is now visible in the editor.
dankan1890
2020-01-03
1
-0
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+0
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Merge pull request #34784 from neikeq/fix-hintpath-godottools
Rémi Verschelde
2020-01-03
1
-1
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+1
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Mono/C#: Fix wrong HintPath for package in GodotTools
Ignacio Etcheverry
2020-01-03
1
-1
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+1
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[Mono] Color arithmetic operators
Aaron Franke
2020-01-03
1
-1
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+69
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[Mono] Make Sign methods consistent with GDScript and System.Math
Aaron Franke
2020-01-02
1
-2
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+4
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Mono/C#: Fix comment generation for non-constant param default
Ignacio Etcheverry
2020-01-02
1
-3
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+6
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Mono/C#: Fix bindings generator with void vararg methods
Ignacio Etcheverry
2020-01-02
1
-3
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+5
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Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'
Ignacio Etcheverry
2020-01-02
3
-33
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+153
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Mono/C#: Fix GD.PrintErr now showing in the Output panel
Ignacio Etcheverry
2020-01-02
1
-1
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+1
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
79
-158
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+158
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Merge pull request #34699 from van800/godot-guid
Ignacio Roldán Etcheverry
2019-12-31
1
-0
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+2
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add custom property to csproj, which identifies that project is generated by ...
Ivan Shakhov
2019-12-30
1
-0
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+2
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Merge pull request #34582 from timothyqiu/forward-decl
Rémi Verschelde
2019-12-30
2
-0
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+2
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Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-24
2
-0
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+2
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Fix msbuild target argument
Dan Kramer
2019-12-29
1
-1
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+1
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Mono/C#: Re-structure API solution and GodotTools post-build target
Ignacio Etcheverry
2019-12-28
72
-674
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+350
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Merge pull request #34595 from van800/mac_rider
Ignacio Roldán Etcheverry
2019-12-26
1
-2
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+4
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fix Rider path on Mac
Ivan.Shakhov
2019-12-25
1
-2
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+4
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Merge pull request #34604 from neikeq/issue-27674
Ignacio Roldán Etcheverry
2019-12-25
1
-2
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+4
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Mono/C#: Fix memory leak with new Reference instances created from C#
Ignacio Etcheverry
2019-12-25
1
-2
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+4
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add suggested fix
Dan Kramer
2019-12-21
1
-1
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+1
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Merge pull request #34514 from neikeq/remove-dep-on-mono-posix
Rémi Verschelde
2019-12-21
3
-6
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+18
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Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly
Ignacio Etcheverry
2019-12-21
3
-6
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+18
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Merge pull request #34465 from neikeq/no-hardcode-debugger-wait
Rémi Verschelde
2019-12-19
1
-28
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+0
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Mono/C#: Remove hard-coded debugger wait at initialization
Ignacio Etcheverry
2019-12-19
1
-28
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+0
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Mono/C#: Fix Variant -> MonoString* when type is Variant:NIL
Ignacio Etcheverry
2019-12-19
3
-5
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+19
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Mono: Copy native and btls libs on macOS
Rémi Verschelde
2019-12-18
1
-5
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+6
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Mono/C#: Fix project export and fix FindLast/GetFile regression
Ignacio Etcheverry
2019-12-17
2
-18
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+22
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Merge pull request #34382 from van800/profiler
Rémi Verschelde
2019-12-16
1
-0
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+12
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