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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
C#: Add module README
Ignacio Roldán Etcheverry
2022-08-22
1
-0
/
+45
*
C#: Replace P/Invoke with delegate pointers
Ignacio Roldán Etcheverry
2022-08-22
21
-738
/
+1312
*
C#: Remove IL post-processor build dependency
Ignacio Roldán Etcheverry
2022-08-22
6
-111
/
+403
*
C#: Use custom project setting for C# project files name
Ignacio Roldán Etcheverry
2022-08-22
10
-93
/
+104
*
C#: Re-introduce generic Godot Array and Dictionary
Ignacio Roldán Etcheverry
2022-08-22
13
-31
/
+1792
*
C#: Array, Dictionary and marshaling refactoring
Ignacio Roldán Etcheverry
2022-08-22
30
-1723
/
+766
*
C#: Add dedicated Variant struct, replacing System.Object
Ignacio Roldán Etcheverry
2022-08-22
25
-124
/
+776
*
C#: Add source generator for method list
Ignacio Roldán Etcheverry
2022-08-22
10
-282
/
+502
*
C#: Add source generator for signals as events
Ignacio Roldán Etcheverry
2022-08-22
31
-522
/
+996
*
C#: Refactor Array & Dictionary interface implementations
Ignacio Roldán Etcheverry
2022-08-22
4
-90
/
+217
*
C#: Re-implement assembly reloading with ALCs
Ignacio Roldán Etcheverry
2022-08-22
37
-557
/
+1529
*
C#: Make GodotSharp API a NuGet package
Ignacio Roldán Etcheverry
2022-08-22
10
-40
/
+90
*
C#: Initial NativeAOT support
Ignacio Roldán Etcheverry
2022-08-22
10
-54
/
+133
*
C#: Upgrade to .NET 6 (5.0 -> 6.0)
Ignacio Roldán Etcheverry
2022-08-22
37
-352
/
+231
*
C#: Static marshaling for bindings and source generators
Ignacio Roldán Etcheverry
2022-08-22
14
-356
/
+1009
*
C#: Re-introduce exception logging and error stack traces in editor
Ignacio Roldán Etcheverry
2022-08-22
20
-228
/
+310
*
C#: Ensure we only create one CSharpScript per type
Ignacio Roldán Etcheverry
2022-08-22
9
-136
/
+141
*
C#: Add source generator for properties and exports default values
Ignacio Roldán Etcheverry
2022-08-22
34
-766
/
+2175
*
C#/netcore: Add base desktop game export implementation
Ignacio Roldán Etcheverry
2022-08-22
51
-1192
/
+1536
*
C#: Ensure native handles are freed after switch to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
15
-32
/
+185
*
C#: Add initial implementation of source generator for script members
Ignacio Roldán Etcheverry
2022-08-22
20
-189
/
+908
*
C#: Code cleanup and greatly reduce use of C# pointers
Ignacio Roldán Etcheverry
2022-08-22
51
-1334
/
+2182
*
Fix detection of .NET Sdk from snap and allow higher versions
Ignacio Roldán Etcheverry
2022-08-22
1
-17
/
+60
*
C#: Fallback to `dotnet --info` to determine .NET RID
Ignacio Roldán Etcheverry
2022-08-22
1
-9
/
+45
*
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
93
-5486
/
+2369
*
C#: Restructure code prior move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
79
-5218
/
+2557
*
C#: Re-write GD and some other icalls as P/Invoke
Ignacio Roldán Etcheverry
2022-08-22
19
-635
/
+442
*
C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
Ignacio Roldán Etcheverry
2022-08-22
14
-866
/
+858
*
C#: Remove DynamicGodotObject/Object.DynamicObject
Ignacio Roldán Etcheverry
2022-08-22
5
-359
/
+0
*
C#: Move marshaling logic and generated glue to C#
Ignacio Roldán Etcheverry
2022-08-22
71
-5569
/
+5676
*
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-18
2
-0
/
+75
*
vector4 distance_squared_to and update csharp
antonWetzel
2022-08-09
1
-5
/
+107
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-1
/
+1
*
Avoid paths with invalid characters in `IsRider`
Raul Santos
2022-08-08
1
-0
/
+3
*
Various fixes to C# documentation
Raul Santos
2022-08-07
5
-8
/
+16
*
Merge pull request #63712 from object71/fix-export-issues
Rémi Verschelde
2022-08-06
1
-11
/
+34
|
\
|
*
Removed faulty function update after get_property_list.
Hristo Stamenov
2022-08-03
1
-11
/
+34
*
|
Merge pull request #63871 from bruvzg/ts_build_options
Rémi Verschelde
2022-08-06
1
-29
/
+21
|
\
\
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*
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Add Text Server related options to the build profiles editor.
bruvzg
2022-08-03
1
-29
/
+21
*
|
|
Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-08-04
1
-1
/
+1
*
|
|
Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C#
Aaron Franke
2022-08-03
3
-17
/
+17
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/
/
*
|
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
Fabian Keller
2022-08-02
2
-15
/
+100
*
|
C#: Remove unused `Transform2D.ScaleBasis` method
Raul Santos
2022-08-01
1
-8
/
+0
|
/
*
Rename math 'phi' arguments to 'angle' in C#
Raul Santos
2022-08-01
5
-14
/
+14
*
Mono: Fix build after #63737
Rémi Verschelde
2022-08-01
1
-0
/
+1
*
create vector4, vector4i and projection for csharp
antonWetzel
2022-07-31
5
-1
/
+2256
*
Merge pull request #63656 from raulsntos/fix-signal-bind-csharp
Rémi Verschelde
2022-07-31
2
-3
/
+3
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\
|
*
Fix Callable calls in mono module
Raul Santos
2022-07-29
2
-3
/
+3
*
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Merge pull request #63661 from raulsntos/fix-editor-paths-include
Rémi Verschelde
2022-07-31
1
-0
/
+1
|
\
\
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*
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Add editor_paths.h include missing in mono module
Raul Santos
2022-07-30
1
-0
/
+1
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