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Redot Engine – Multi-platform 2D and 3D game engine
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multiplayer
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doc_classes
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MultiplayerSpawner.xml
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Author
Age
Files
Lines
*
Better description for multiplayer spawner signals
Bogdan Inculet
2024-09-24
1
-2
/
+2
*
Fix typo in MultiplayerSpawner doc
Jordyfel
2024-08-12
1
-2
/
+2
*
Add keywords to improve search in the class reference
Hugo Locurcio
2024-02-22
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Fix `MultiplayerSpawner` documentation
Ninni Pipping
2023-06-23
1
-1
/
+1
*
Ensure `RID`, `Callable`, and `Signal` are stored as strings
Ninni Pipping
2023-06-22
1
-1
/
+1
*
Validate code tags in documentation for potential params
Yuri Sizov
2023-04-26
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
[MP] Convert _spawn_custom to a Callable property.
Fabio Alessandrelli
2023-01-09
1
-10
/
+6
*
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
1
-5
/
+1
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-6
/
+6
*
document multiplayer replication classes, small changes to multiplayer spawner
Nathan Franke
2022-07-30
1
-7
/
+25
*
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
1
-0
/
+66