index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
multiplayer
Commit message (
Expand
)
Author
Age
Files
Lines
*
[MP] Improve network profiler.
Fabio Alessandrelli
2022-11-17
10
-61
/
+72
*
Fix periods in editor strings and messages
Hugo Locurcio
2022-11-14
1
-1
/
+1
*
[MP] Move engine and editor profilers to a plugin.
Fabio Alessandrelli
2022-11-14
9
-93
/
+798
*
Use forward-declarations in EditorPlugin where possible
trollodel
2022-11-11
2
-6
/
+7
*
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
4
-10
/
+3
*
Merge pull request #65062 from KoBeWi/RedoUndo
Rémi Verschelde
2022-11-02
1
-2
/
+2
|
\
|
*
Unify usage of undo_redo in editor
kobewi
2022-11-02
1
-2
/
+2
*
|
[MP] Remove connection state signals from MultiplayerPeer.
Fabio Alessandrelli
2022-11-02
2
-22
/
+8
*
|
[MP] Add optional authentication to SceneMultiplayer.
Fabio Alessandrelli
2022-11-02
3
-12
/
+271
|
/
*
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-31
1
-2
/
+2
|
\
|
*
Rename queue_delete => queue_free
Marc Gilleron
2022-10-24
1
-2
/
+2
*
|
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-27
6
-18
/
+185
|
/
*
Fix MultiplayerSynchronizer::update_outbound_sync_time when replication_inter...
Wei Guo
2022-10-23
1
-0
/
+4
*
Fix MultiplayerSynchronizer peer visibility
Wei Guo
2022-10-16
1
-3
/
+3
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-8
/
+8
*
[MP] Allow multiple synchronizers per node.
Fabio Alessandrelli
2022-10-03
6
-566
/
+410
*
Merge pull request #65970 from GuilhermeGSousa/synchronizer-auth-change
Rémi Verschelde
2022-09-30
1
-1
/
+4
|
\
|
*
Add Error for synchronizer authority mismatch
Guilherme Sousa
2022-09-30
1
-1
/
+4
*
|
Fix typos with codespell
Rémi Verschelde
2022-09-30
2
-3
/
+3
*
|
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
1
-1
/
+1
|
/
*
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
4
-6
/
+6
*
[MP] Add warnings to spawner and synchronizer.
Fabio Alessandrelli
2022-09-17
4
-0
/
+34
*
do not load PackedScene from spawner until instantiating
Nathan Franke
2022-09-13
1
-6
/
+6
*
[Multiplayer] Fix crash in spawner get_spawnable_scene.
Fabio Alessandrelli
2022-09-12
1
-0
/
+1
*
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-06
2
-3
/
+3
*
Add per-scene UndoRedo
kobewi
2022-08-22
1
-3
/
+4
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
4
-30
/
+30
*
[MP] Cleanup and fixes for replication plugin.
Fabio Alessandrelli
2022-08-07
2
-122
/
+8
*
Remove excessive `editor/property_editor.h` includes
Yuri Sizov
2022-08-01
2
-0
/
+5
*
Merge pull request #63737 from YuriSizov/editorresourceconversionpluginactomy
Rémi Verschelde
2022-07-31
1
-1
/
+0
|
\
|
*
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
1
-1
/
+0
*
|
document multiplayer replication classes, small changes to multiplayer spawner
Nathan Franke
2022-07-30
6
-17
/
+78
|
/
*
fix 'Comparison result is always the same' warnings
LinuxUserGD
2022-07-29
1
-3
/
+0
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
5
-7
/
+7
*
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
26
-0
/
+4755