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* [MP] Allow multiple synchronizers per node.Fabio Alessandrelli2022-10-036-566/+410
* Merge pull request #65970 from GuilhermeGSousa/synchronizer-auth-changeRémi Verschelde2022-09-301-1/+4
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| * Add Error for synchronizer authority mismatchGuilherme Sousa2022-09-301-1/+4
* | Fix typos with codespellRémi Verschelde2022-09-302-3/+3
* | SCons: Unify tools/target build type configurationRémi Verschelde2022-09-261-1/+1
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* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-194-6/+6
* [MP] Add warnings to spawner and synchronizer.Fabio Alessandrelli2022-09-174-0/+34
* do not load PackedScene from spawner until instantiatingNathan Franke2022-09-131-6/+6
* [Multiplayer] Fix crash in spawner get_spawnable_scene.Fabio Alessandrelli2022-09-121-0/+1
* Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOTMicky2022-09-062-3/+3
* Add per-scene UndoRedokobewi2022-08-221-3/+4
* Rename the argument tag to param in XML documentationYuri Sizov2022-08-084-30/+30
* [MP] Cleanup and fixes for replication plugin.Fabio Alessandrelli2022-08-072-122/+8
* Remove excessive `editor/property_editor.h` includesYuri Sizov2022-08-012-0/+5
* Merge pull request #63737 from YuriSizov/editorresourceconversionpluginactomyRémi Verschelde2022-07-311-1/+0
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| * Extract EditorResourceConversionPlugin into its own source files and clean up...Yuri Sizov2022-07-311-1/+0
* | document multiplayer replication classes, small changes to multiplayer spawnerNathan Franke2022-07-306-17/+78
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* fix 'Comparison result is always the same' warningsLinuxUserGD2022-07-291-3/+0
* Remove Signal connect bindsJuan Linietsky2022-07-295-7/+7
* [Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli2022-07-2626-0/+4755