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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
Lines
*
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
4
-6
/
+6
*
[MP] Add warnings to spawner and synchronizer.
Fabio Alessandrelli
2022-09-17
4
-0
/
+34
*
do not load PackedScene from spawner until instantiating
Nathan Franke
2022-09-13
1
-6
/
+6
*
[Multiplayer] Fix crash in spawner get_spawnable_scene.
Fabio Alessandrelli
2022-09-12
1
-0
/
+1
*
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-06
2
-3
/
+3
*
Add per-scene UndoRedo
kobewi
2022-08-22
1
-3
/
+4
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
4
-30
/
+30
*
[MP] Cleanup and fixes for replication plugin.
Fabio Alessandrelli
2022-08-07
2
-122
/
+8
*
Remove excessive `editor/property_editor.h` includes
Yuri Sizov
2022-08-01
2
-0
/
+5
*
Merge pull request #63737 from YuriSizov/editorresourceconversionpluginactomy
Rémi Verschelde
2022-07-31
1
-1
/
+0
|
\
|
*
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
1
-1
/
+0
*
|
document multiplayer replication classes, small changes to multiplayer spawner
Nathan Franke
2022-07-30
6
-17
/
+78
|
/
*
fix 'Comparison result is always the same' warnings
LinuxUserGD
2022-07-29
1
-3
/
+0
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
5
-7
/
+7
*
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
26
-0
/
+4755