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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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navigation
/
nav_region.h
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-1
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+1
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-1
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+1
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Add navigation region point and segment queries
smix8
2024-09-10
1
-0
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+4
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Move NavRegion connections to NavMap
smix8
2024-06-23
1
-8
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+0
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Fix thread use causing navigation mesh data corruption
smix8
2024-06-21
1
-5
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+6
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Add NavigationServer random point queries
smix8
2023-12-08
1
-0
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+6
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Add NavigationServer API to enable regions and links
smix8
2023-07-26
1
-0
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+4
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Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-2
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+2
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Make navigation mesh edge connections optional
smix8
2023-05-11
1
-0
/
+7
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Add support for emitting a signal when entering a NavLink
Josh Jones
2022-12-17
1
-1
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+3
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Added node for Navigation links
Josh Jones
2022-08-26
1
-19
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+2
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Replace Navigation std::vector use with LocalVector
smix8
2022-07-28
1
-2
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+2
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Streamline Navigation layer function names.
smix8
2022-06-15
1
-3
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+3
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Add NavigationRegion costs for pathfinding
smix8
2022-06-06
1
-0
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+8
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Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-04
1
-4
/
+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Rename `GdNavigationServer` to `GodotNavigationServer`
Rémi Verschelde
2021-06-30
1
-0
/
+101