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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #79922 from Auburn/cellular-jitter-fix
Rémi Verschelde
2023-08-17
1
-1
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+1
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FastNoiseLite Fix cellular jitter using incorrect default value
Jordan Peck
2023-07-26
1
-1
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+1
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Improve the top docs sections of VFX classes
MewPurPur
2023-08-11
4
-6
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+6
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Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
4
-4
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+4
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Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
4
-4
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+4
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Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D
Hugo Locurcio
2023-05-13
2
-10
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+12
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Fix compatibility breakage from adding NoiseTexture3D
clayjohn
2023-04-28
2
-11
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+33
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Add NoiseTexture3D
Lasuch
2023-04-26
2
-7
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+59
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Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
3
-3
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+3
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[Noise/NoiseTexture2D] Allow disabling normalization
Hendrik Brucker
2023-01-29
2
-0
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+8
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Fix default values on virtual classes causing errors in projects
Aaron Franke
2022-11-09
1
-0
/
+1
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Rename 2D NoiseTexture to NoiseTexture2D
Aaron Franke
2022-08-24
1
-3
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+3
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Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-17
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+17
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Restructure and refine the noise module
Hendrik Brucker
2022-04-19
3
-15
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+22
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Add FastNoiseLite / general noise overhaul
Hendrik Brucker
2022-03-20
3
-0
/
+288