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Redot Engine – Multi-platform 2D and 3D game engine
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noise
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Age
Files
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*
Add suffixes to all nodes and resources
FireForge
2022-06-11
1
-2
/
+2
*
Fix noise offset not affecting domain warp
Hendrik Brucker
2022-05-18
1
-2
/
+13
*
Fix domain warp fractal type defaulting to the wrong value (and refactor enum...
Hendrik Brucker
2022-05-16
2
-18
/
+23
*
Refactor module initialization
reduz
2022-05-04
2
-8
/
+17
*
Validate image size for Noise get image methods
Haoyu Qiu
2022-05-01
1
-0
/
+4
*
Merge pull request #60384 from timothyqiu/noise-skirt
Rémi Verschelde
2022-04-27
1
-0
/
+2
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*
Validate input in NoiseTexture::set_seamless_blend_skirt()
Haoyu Qiu
2022-04-20
1
-0
/
+2
*
|
Restructure and refine the noise module
Hendrik Brucker
2022-04-19
13
-241
/
+487
|
/
*
Add spaces to FastNoiseLite enum hint names
FireForge
2022-04-16
1
-4
/
+4
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
/
+1
*
Fix `NoiseTexture._generate_texture` crash
Paweł Fertyk
2022-04-05
1
-0
/
+1
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-1
/
+1
*
Fix group name in FastNoise and Gradient
FireForge
2022-03-31
1
-1
/
+1
*
Add FastNoiseLite / general noise overhaul
Hendrik Brucker
2022-03-20
14
-0
/
+1950