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* Add FastNoiseLite / general noise overhaulHendrik Brucker2022-03-201-1/+0
| | | | | | - replace OpenSimplexNoise Co-authored-by: Cory Petkovsek <tinmanjuggernaut@users.noreply.github.com>
* Optimize SVG using `svgcleaner --multipass`Hugo Locurcio2020-10-251-3/+1
| | | | This decreases the editor binary size by about 8 KB.
* Fix missing module editor iconsAndrii Doroshenko (Xrayez)2020-03-081-0/+0
| | | | | | | Module icons need to be renamed to PascalCase as well for them to be registered in 4.0. See godotengine/godot#36513.
* Add support for creating editor icons per moduleAndrii Doroshenko (Xrayez)2019-06-281-0/+3
The functionality is similar to how `doc_classes` are retrieved per module. The build system will search for custom icons path defined per module via `get_icons_path()` method in `config.py` or default icons path. If such paths don't exist, only the editor's own icons will be built. Most module icons were moved from editor/icons to respective modules.