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path: root/modules/opensimplex/noise_texture.h
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* Add FastNoiseLite / general noise overhaulHendrik Brucker2022-03-201-104/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Make OpenSimplex and VisualScript modules not depend on the editorAaron Franke2021-11-121-3/+0
* Rename Reference to RefCountedPedro J. Estébanez2021-06-111-1/+1
* Add support for generating noise images with an offset.Casey Foote2021-05-201-0/+4
* Rename Texture.get_data() to get_image()Marcel Admiraal2021-03-281-3/+3
* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-081-8/+8
* Modernize ThreadPedro J. Estébanez2021-01-291-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Consistently use normal_mapMarcel Admiraal2020-12-291-3/+3
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-6/+6
* Texture refactorJuan Linietsky2020-02-111-7/+4
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Some code changed with Clang-Tidyqarmin2019-06-261-2/+2
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-1/+1
* added bump_strength to noisetextureclayjohn2019-03-031-0/+5
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Remove redundant size property from NoiseTextureJFonS2018-10-031-3/+0
* Renaming SimplexNoise refs to OpenSimplexNoisesantouits2018-09-281-4/+4
* Add SimplexNoise and NoiseTexture as new resourcesJFonS2018-09-141-0/+104