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* Renaming SimplexNoise refs to OpenSimplexNoisesantouits2018-09-281-93/+0
| | | | | | | | | Because I think github doesn't show history of renamed files - The original work is done in commit f12a1b8 by JFonS - Improved Documentation in commit a386af6 - Last change on the files was in commit 463af5b - and Fixed compiler warnings in commit e5bbcb8bcf8180a54fdcc5c4291b153246d861ce
* Replace "persistance" with "persistence"JFonS2018-09-191-3/+3
| | | | | Replace "persistance" with "persistence" in the simplex code. Also made some minor fixes to the docs.
* Add SimplexNoise and NoiseTexture as new resourcesJFonS2018-09-141-0/+93
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex. NoiseTexture uses SimplexNoise to generate noise textures for using in shaders/visual effects.