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Redot Engine – Multi-platform 2D and 3D game engine
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openxr
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extensions
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openxr_composition_layer_extension.cpp
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-1
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+1
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Core: Integrate `Ref::instantiate` where possible
Thaddeus Crews
2024-11-10
1
-1
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+1
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
1
-1
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+1
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Style: Apply `clang-tidy` fixes (superficial)
Thaddeus Crews
2024-11-04
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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OpenXR: Allow extending Android surface swapchain creation from GDExtension
David Snopek
2024-09-20
1
-2
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+9
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OpenXR: Support composition layers based on Android surfaces
David Snopek
2024-09-11
1
-48
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+209
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Add support for the debug utils extension in OpenXR
Bastiaan Olij
2024-08-27
1
-1
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+1
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Fix sample count on OpenXR composition layers
David Snopek
2024-05-14
1
-1
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+1
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OpenXR: Fix composition layers not having correct play space
David Snopek
2024-05-07
1
-0
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+3
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Fix various typos with codespell
Rémi Verschelde
2024-05-07
1
-2
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+2
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OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR
Bastiaan Olij
2024-05-01
1
-2
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+2
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OpenXR: Improve swapchain logic and fix swapchain update when render target m...
Bastiaan Olij
2024-04-09
1
-15
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+19
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Allow OpenXR extensions to add properties to the OpenXRCompositionLayer node
David Snopek
2024-04-05
1
-2
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+24
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Add support for OpenXR composition layers
David Snopek
2024-04-04
1
-0
/
+296