| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge pull request #818 from Spartan322/fixup/copyright-headers | George L. Albany | 2024-10-27 | 12 | -24/+24 |
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| * | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 12 | -24/+24 |
* | | Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b | Spartan322 | 2024-10-26 | 1 | -0/+4 |
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| * | Fix bug with OpenXR composition layers added after OpenXR is running | David Snopek | 2024-10-23 | 1 | -0/+4 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 12 | -0/+24 |
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* | SCons: Add unobtrusive type hints in SCons files | Thaddeus Crews | 2024-09-25 | 1 | -0/+1 |
* | OpenXR: Support composition layers based on Android surfaces | David Snopek | 2024-09-11 | 8 | -100/+185 |
* | OpenXR: Add support for visibility mask | Bastiaan Olij | 2024-08-20 | 2 | -0/+162 |
* | Apply reference frame transform to OpenXRCompositionLayer nodes | devloglogan | 2024-05-29 | 8 | -12/+36 |
* | Allow OpenXRCompositionLayer property layer_viewport to be assigned to nullptr | devloglogan | 2024-05-21 | 1 | -1/+3 |
* | Fix `layer_viewport` getting cleared on `OpenXRCompositionLayer` in editor | David Snopek | 2024-05-09 | 2 | -19/+20 |
* | OpenXR: Fix composition layers not having correct play space | David Snopek | 2024-05-07 | 6 | -24/+0 |
* | OpenXR: Allow composition layers to enable hole punching | David Snopek | 2024-05-07 | 2 | -14/+88 |
* | Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state | David Snopek | 2024-04-16 | 2 | -6/+45 |
* | Merge pull request #90286 from dsnopek/openxr-composition-layers-intersects-ray | Rémi Verschelde | 2024-04-08 | 8 | -0/+143 |
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| * | Add `intersects_ray()` method to `OpenXRCompositionLayer` | David Snopek | 2024-04-06 | 8 | -0/+143 |
* | | Merge pull request #90237 from dsnopek/openxr-composition-layers-extension-pr... | Rémi Verschelde | 2024-04-08 | 2 | -2/+49 |
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| * | Allow OpenXR extensions to add properties to the OpenXRCompositionLayer node | David Snopek | 2024-04-05 | 2 | -2/+49 |
* | | Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB | Silc Lizard (Tokage) Renew | 2024-04-05 | 2 | -45/+6 |
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* | Add support for OpenXR composition layers | David Snopek | 2024-04-04 | 8 | -0/+1102 |
* | Cleanup of OpenXR module scons config | Bastiaan Olij | 2024-01-25 | 1 | -0/+10 |
* | Add bone update option to OpenXRHand to allow preserving original hand scale. | Malcolm Nixon | 2024-01-15 | 2 | -2/+35 |
* | Add ability to drive full-body avatars using OpenXRHand | Malcolm Nixon | 2024-01-07 | 2 | -75/+176 |
* | OpenXR Fix small hand tracking issues | Bastiaan Olij | 2023-10-04 | 1 | -7/+8 |
* | Merge pull request #81414 from akien-mga/codestyle-get-back-in-das-Auto | Rémi Verschelde | 2023-09-07 | 1 | -2/+2 |
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| * | Codestyle: Don't use auto where not warranted | Rémi Verschelde | 2023-09-07 | 1 | -2/+2 |
* | | Expose OpenXR raw hand tracking data | Bastiaan Olij | 2023-09-07 | 1 | -2/+2 |
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* | Style: Harmonize header includes in modules | Rémi Verschelde | 2023-06-15 | 2 | -1/+4 |
* | Fix typo in OpenXR pose orientation check | Bastiaan Olij | 2023-03-15 | 1 | -1/+1 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 2 | -58/+58 |
* | Style: Misc docs and comment style and language fixes | Rémi Verschelde | 2022-11-02 | 1 | -1/+1 |
* | Adding OpenXR hand tracking support | Bastiaan Olij | 2022-09-26 | 2 | -0/+400 |