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* Fix copyright headers referring to GodotSpartan3222024-10-2792-184/+184
* Rebrand preambles to RedotSpartan3222024-10-1392-0/+184
* Rebrand Godot 4.3 to RedotTrashguy2024-10-131-1/+1
* Fix crash when calling OpenXRAPI::get_hand_tracker() and hand-tracking is dis...David Snopek2024-09-161-1/+5
* OpenXR: Fix support for building against distro packageRémi Verschelde2024-09-161-1/+2
* OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our...David Snopek2024-09-162-28/+0
* XRNode - fix visibility issueBastiaan Olij2024-08-291-3/+3
* Fix several typos in the documentationHaoyu Qiu2024-08-021-1/+1
* OpenXR: Fix enabling passthrough via environment blend mode in project settingsDavid Snopek2024-07-191-7/+7
* Merge pull request #94412 from dsnopek/xr-always-renderRémi Verschelde2024-07-181-0/+6
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| * Always render when XR is enabled, even if no OS windows can drawDavid Snopek2024-07-171-0/+6
* | Fixed creating default action mapBastiaan Olij2024-07-171-20/+15
* | Merge pull request #94158 from BastiaanOlij/fix_action_mapRémi Verschelde2024-07-112-6/+15
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| * | Couple of small fixes on the action map: now saves when CTRL-S is pressed/pro...Bastiaan Olij2024-07-112-6/+15
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* / Remove our ERR_ON_RENDER_THREAD guard, it is not reliableBastiaan Olij2024-07-091-1/+0
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* [OpenXR] Fix LOCAL_FLOOR emulation on HTC Vive XR EliteDavid Snopek2024-06-272-60/+92
* [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-192-5/+5
* [Scene] Add `SceneStringNames::item_selected`A Thousand Ships2024-06-192-3/+3
* OpenXR: Add HTC/MSFT hand interaction profilesBastiaan Olij2024-06-126-15/+63
* Set XRHandTracker property has_tracking_data to true only when palm joint is ...Logan Lang2024-06-051-1/+6
* [Scene] Add `SceneStringNames::panel`A Thousand Ships2024-05-305-7/+7
* Apply reference frame transform to OpenXRCompositionLayer nodesdevloglogan2024-05-298-12/+36
* Merge pull request #92200 from devloglogan/composition-layer-viewport-fixRémi Verschelde2024-05-211-1/+3
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| * Allow OpenXRCompositionLayer property layer_viewport to be assigned to nullptrdevloglogan2024-05-211-1/+3
* | OpenXR: Fix updating swapchain for foveationBastiaan Olij2024-05-207-13/+54
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* Merge pull request #91952 from dsnopek/openxr-composition-layer-sample-countRémi Verschelde2024-05-141-1/+1
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| * Fix sample count on OpenXR composition layersDavid Snopek2024-05-141-1/+1
* | [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-146-12/+12
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* Fix `layer_viewport` getting cleared on `OpenXRCompositionLayer` in editorDavid Snopek2024-05-092-19/+20
* Replace `find` with `contains/has` where applicableA Thousand Ships2024-05-084-7/+7
* OpenXR: Fix composition layers not having correct play spaceDavid Snopek2024-05-078-25/+4
* Merge pull request #91485 from dsnopek/openxr-composition-layers-hole-punchRémi Verschelde2024-05-073-14/+92
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| * OpenXR: Allow composition layers to enable hole punchingDavid Snopek2024-05-073-14/+92
* | Fix various typos with codespellRémi Verschelde2024-05-071-2/+2
* | Reduce and prevent unnecessary random-access to `List`A Thousand Ships2024-05-041-4/+4
* | Improvements to VRS/Foveated renderingBastiaan Olij2024-05-037-9/+184
* | Add support for OpenXR hand interaction extensionBastiaan Olij2024-05-027-72/+288
* | OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXRBastiaan Olij2024-05-0110-193/+415
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* Organize existing code for editor pluginsAaron Franke2024-04-272-2/+2
* Remove the Hand enum from XRHandTracker to fix name-collision with the hand p...Malcolm Nixon2024-04-251-1/+1
* Merge pull request #90710 from m4gr3d/fix_jstring_leaksRémi Verschelde2024-04-222-11/+15
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| * Fix leakage of JNI object referencesFredia Huya-Kouadio2024-04-152-11/+15
* | Merge pull request #90645 from Malcolmnixon/unified-xr-trackersRémi Verschelde2024-04-224-54/+66
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| * | Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to d...Malcolm Nixon2024-04-184-54/+66
* | | Merge pull request #90761 from dsnopek/openxr-composition-layers-experimentalRémi Verschelde2024-04-184-4/+4
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| * | Mark `OpenXRCompositionLayer` and its children as experimentalDavid Snopek2024-04-164-4/+4
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* / Revert `OpenXRHand` to its pre-`SkeletonModifier3D` stateDavid Snopek2024-04-163-8/+50
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* OpenXR: apply fix for reverse ZBastiaan Olij2024-04-101-4/+7
* OpenXR: Improve swapchain logic and fix swapchain update when render target m...Bastiaan Olij2024-04-094-241/+346
* Merge pull request #90391 from AThousandShips/xr_bind_fixRémi Verschelde2024-04-081-2/+2
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