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Redot Engine – Multi-platform 2D and 3D game engine
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raycast
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Commit message (
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Author
Age
Files
Lines
*
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
*
embree: Update to 4.3.1
Jakub Mateusz Marcowski
2024-03-27
1
-3
/
+2
*
Fix arm64 build when using Clang
Filipe Rinaldi
2022-12-26
1
-1
/
+1
*
embree: Fix Linux ARM64 build with `-flax-vector-conversions`
Rémi Verschelde
2022-12-20
1
-4
/
+8
*
embree: Enable raycast module build for Web and Windows x86_32
Rémi Verschelde
2022-11-25
1
-2
/
+5
*
Fix MSVC warnings C4324, C4389, C4456, and C4459
Rémi Verschelde
2022-09-28
1
-0
/
+3
*
SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
Rémi Verschelde
2022-09-23
1
-1
/
+2
*
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-25
1
-2
/
+2
*
Merge pull request #53245 from JFonS/occ_fixes2
Rémi Verschelde
2021-09-30
1
-0
/
+14
|
\
|
*
Occlusion culling fixes
jfons
2021-09-30
1
-0
/
+14
*
|
Force optimized builds for thirdparty Embree files
jfons
2021-09-28
1
-0
/
+1
|
/
*
Upgrade Embree and enable ray packets
Joan Fons
2021-09-13
1
-0
/
+3
*
Upgrade Embree to the latest official release.
jfons
2021-05-21
1
-12
/
+6
*
Port changes to the "raycast" module build files from 3.x
jfons
2021-05-04
1
-76
/
+93
*
Implement occlusion culling
jfons
2021-04-23
1
-0
/
+86