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Redot Engine – Multi-platform 2D and 3D game engine
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raycast
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raycast_occlusion_cull.cpp
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Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Spartan322
2024-11-11
1
-12
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Fix Occlusion Culling Buffer getting corrupted.
Rudolph Bester
2024-11-02
1
-12
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+5
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-1
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+1
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Fix Occlusion Culling not working for an orthogonal camera.
Rudolph Bester
2024-10-26
1
-1
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+1
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Merge pull request #818 from Spartan322/fixup/copyright-headers
George L. Albany
2024-10-27
1
-2
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b
Spartan322
2024-10-26
1
-11
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+1
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Alternative fix to occlusion culling where all math is based on Euclidean dis...
Rudolph Bester
2024-10-17
1
-11
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+1
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Merge pull request #88783 from Chubercik/embree-4.3.1
Rémi Verschelde
2024-04-04
1
-5
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+7
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embree: Update to 4.3.1
Jakub Mateusz Marcowski
2024-03-27
1
-5
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+7
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Jitter raster occlusion camera to reduce false positives.
lawnjelly
2024-04-03
1
-1
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+62
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Fix RaycastOcclusionCull World3D scenario memory leak
bitsawer
2023-09-26
1
-43
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+29
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[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-26
1
-5
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+5
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Revert "Implement parallel foreach() for easier multithreading"
Pedro J. Estébanez
2023-07-27
1
-3
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+30
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Merge pull request #72784 from myaaaaaaaaa/parallel-foreach
Yuri Sizov
2023-07-14
1
-30
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+3
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Implement parallel foreach() for easier multithreading
myaaaaaaaaa
2023-06-09
1
-30
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+3
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Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-0
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+1
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Fix wait for thread not started
Samuele Panzeri
2023-04-27
1
-1
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+3
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Use range iterators in LocalVector loops
kobewi
2023-01-21
1
-2
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+2
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Remove ThreadWorkPool, replace by WorkerThreadPool
Juan Linietsky
2022-07-25
1
-18
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+25
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Implement Vector4, Vector4i, Projection
reduz
2022-07-23
1
-3
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+3
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Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-3
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+3
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
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+1
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Add a new HashMap implementation
reduz
2022-05-12
1
-10
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+7
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Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
1
-2
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+2
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Improvements and fixes to occluders
jfons
2022-02-07
1
-2
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+3
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Merge pull request #53245 from JFonS/occ_fixes2
Rémi Verschelde
2021-09-30
1
-54
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+66
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Occlusion culling fixes
jfons
2021-09-30
1
-54
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+66
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Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-29
1
-7
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+7
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Occlusion culling fixes
jfons
2021-09-10
1
-50
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+73
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-5
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+5
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Raycast: Fix use of removed copymem after #48239
Rémi Verschelde
2021-04-28
1
-1
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+1
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Implement occlusion culling
jfons
2021-04-23
1
-0
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+583