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Redot Engine – Multi-platform 2D and 3D game engine
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raycast
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Author
Age
Files
Lines
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*
Improvements and fixes to occluders
jfons
2022-02-07
1
-2
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
8
-16
/
+16
*
Add support for PowerPC family
Daniel Kolesa
2021-11-01
1
-1
/
+1
*
Add support for the RISC-V architecture
Aaron Franke
2021-10-22
1
-0
/
+2
*
Merge pull request #53245 from JFonS/occ_fixes2
Rémi Verschelde
2021-09-30
3
-59
/
+89
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\
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*
Occlusion culling fixes
jfons
2021-09-30
3
-59
/
+89
*
|
Merge pull request #52544 from JFonS/lod_fixes
Juan Linietsky
2021-09-30
5
-8
/
+209
|
\
\
|
*
|
Auto LOD fixes and improvements
jfons
2021-09-27
5
-8
/
+209
|
|
/
*
|
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-29
1
-7
/
+7
*
|
Force optimized builds for thirdparty Embree files
jfons
2021-09-28
1
-0
/
+1
|
/
*
Merge pull request #52545 from JFonS/occ_fixes
Rémi Verschelde
2021-09-20
2
-56
/
+84
|
\
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*
Occlusion culling fixes
jfons
2021-09-10
2
-56
/
+84
*
|
Upgrade Embree and enable ray packets
Joan Fons
2021-09-13
2
-1
/
+14
|
/
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-1
/
+1
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
2
-13
/
+13
*
Upgrade Embree to the latest official release.
jfons
2021-05-21
3
-27
/
+11
*
Add checks for __SSE2__ in the lightmap raycaster
JFonS
2021-05-11
1
-0
/
+6
*
SCons: Disable embree-based modules on x86 (32-bit)
Rémi Verschelde
2021-05-11
1
-1
/
+7
*
Port changes to the "raycast" module build files from 3.x
jfons
2021-05-04
2
-94
/
+104
*
Raycast: Fix use of removed copymem after #48239
Rémi Verschelde
2021-04-28
1
-1
/
+1
*
Implement occlusion culling
jfons
2021-04-23
9
-0
/
+1485
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