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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
pcre2: Remove unused sjlit files after last update
Rémi Verschelde
2024-03-15
1
-1
/
+2
*
pcre2: Update to 10.43
Jakub Marcowski
2024-03-11
1
-0
/
+1
*
SCons: Fix MSVC warning LNK4042 about dupe objects in regex
Rémi Verschelde
2022-09-27
1
-1
/
+1
*
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-18
1
-2
/
+16
*
Enable Unicode support for RegEx class
Maganty Rushyendra
2020-06-11
1
-1
/
+1
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-8
/
+8
*
pcre2: Use scons option to disable JIT on some platforms
Rémi Verschelde
2019-11-20
1
-3
/
+1
*
pcre2: Update to upstream version 10.33
Rémi Verschelde
2019-07-11
1
-0
/
+1
*
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-07-03
1
-5
/
+5
*
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-30
1
-1
/
+1
*
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-5
/
+12
*
update PCRE2 to version 10.31, fixes #15662
firefly2442
2018-05-28
1
-0
/
+3
*
Add UWP to Regex JIT blacklist
George Marques
2017-10-23
1
-1
/
+1
*
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
1
-1
/
+1
*
Disabled PCRE-JIT in HTML5. Fixes #10834
Zher Huei Lee
2017-09-01
1
-2
/
+5
*
Replacement of internal RegEx with PCRE2
Zher Huei Lee
2017-08-19
1
-2
/
+45
*
RegEx re-implemented as a module
Zher Huei Lee
2016-10-27
1
-0
/
+7