| Commit message (Expand) | Author | Age | Files | Lines |
* | Import: Cleanup and optimize etcpak compression method | Rémi Verschelde | 2021-04-16 | 1 | -78/+0 |
* | Add `etcpak` library for faster ETC/ETC2/S3TC imports. | K. S. Ernest (iFire) Lee | 2021-04-13 | 1 | -80/+0 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Style: Enforce braces around if blocks and loops | Rémi Verschelde | 2020-05-14 | 1 | -3/+5 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -9/+0 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 1 | -9/+6 |
* | Rewritten StreamTexture for better code reuse, added basis universal support | Juan Linietsky | 2020-02-11 | 1 | -49/+13 |
* | Image: Include S3TC compression via Squish in non-tools build | Rémi Verschelde | 2020-01-13 | 1 | -2/+0 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' | Robin Hübner | 2019-08-12 | 1 | -2/+1 |
* | Added release function to PoolVector::Access. | Ibrahn Sahir | 2019-07-06 | 1 | -2/+2 |
* | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde | 2019-04-09 | 1 | -1/+2 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Build squish decompression in runtime | Leon Krause | 2018-11-28 | 1 | -2/+2 |
* | Fix Squish decompression, closes #18109 | Juan Linietsky | 2018-11-16 | 1 | -3/+4 |
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -1/+1 |
* | Fix mipmap levels not being initialized | elasota | 2018-08-25 | 1 | -2/+2 |
* | Make some debug prints verbose-only, remove others | Rémi Verschelde | 2018-08-24 | 1 | -1/+1 |
* | Use cluster fit at higher quality levels | elasota | 2018-08-22 | 1 | -1/+7 |
* | Fix Squish SSE misconfiguration | elasota | 2018-08-21 | 1 | -6/+0 |
* | Added proper import support for 3D and Array textures | Juan Linietsky | 2018-08-06 | 1 | -2/+29 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Improve slang, especially in user-visible parts | Unknown | 2017-12-05 | 1 | -1/+1 |
* | Fix use of unitialized variables | Hein-Pieter van Braam | 2017-09-02 | 1 | -1/+5 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | 2017-06-16 | 1 | -2/+7 |
* | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 1 | -0/+1 |
* | many fixes to image loader, voxel cone tracing, etc. | Juan Linietsky | 2017-06-02 | 1 | -2/+2 |
* | rewritten PBR implementation to make it friendlier with Blender | Juan Linietsky | 2017-05-31 | 1 | -7/+12 |
* | -Added EXR supprot for HDR (no BC6 compression yet though) | Juan Linietsky | 2017-05-26 | 1 | -44/+65 |
* | Use libsquish to decompress DXT textures. | Ferenc Arn | 2017-05-18 | 1 | -1/+41 |
* | Detect SSE/SSE2 for libsquish. | Ferenc Arn | 2017-04-28 | 1 | -0/+6 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -25/+28 |
* | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 1 | -3/+2 |
* | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -3/+3 |
* | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -5/+5 |
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -9/+9 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | squish: Move to a module and split thirdparty lib | Rémi Verschelde | 2016-10-15 | 1 | -0/+92 |