| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 4 | -8/+8 |
* | Rebrand preambles to Redot | Spartan322 | 2024-10-13 | 4 | -0/+8 |
* | Support 64-bit image sizes for VRAM compression | BlueCube3310 | 2024-07-21 | 1 | -1/+1 |
* | Fix Image CowData crash when baking large lightmaps | Hugo Locurcio | 2024-07-19 | 1 | -2/+3 |
* | Fix squish DXT5 RA-As-RG channel swapping | BlueCube3310 | 2023-12-09 | 1 | -14/+32 |
* | Fix misuses of error macros | Danil Alexeev | 2023-04-18 | 1 | -1/+0 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 4 | -116/+116 |
* | Make some Image methods static | kobewi | 2022-10-14 | 1 | -1/+1 |
* | Refactor module initialization | reduz | 2022-05-04 | 2 | -4/+14 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 4 | -8/+8 |
* | Import: Cleanup and optimize etcpak compression method | Rémi Verschelde | 2021-04-16 | 3 | -7/+8 |
* | Add `etcpak` library for faster ETC/ETC2/S3TC imports. | K. S. Ernest (iFire) Lee | 2021-04-13 | 3 | -82/+0 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 4 | -8/+8 |
* | SCons: Add explicit dependencies on thirdparty code in cloned env | Rémi Verschelde | 2020-12-18 | 1 | -2/+14 |
* | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -1/+1 |
* | Style: Enforce braces around if blocks and loops | Rémi Verschelde | 2020-05-14 | 1 | -3/+5 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 2 | -10/+0 |
* | SCons: Format buildsystem files with psf/black | Rémi Verschelde | 2020-03-30 | 2 | -3/+4 |
* | Adding missing include guards to header files identified by LGTM. | Rajat Goswami | 2020-03-23 | 1 | -0/+5 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 1 | -9/+6 |
* | Rewritten StreamTexture for better code reuse, added basis universal support | Juan Linietsky | 2020-02-11 | 2 | -50/+14 |
* | Image: Include S3TC compression via Squish in non-tools build | Rémi Verschelde | 2020-01-13 | 3 | -6/+0 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 4 | -8/+8 |
* | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' | Robin Hübner | 2019-08-12 | 1 | -2/+1 |
* | Added release function to PoolVector::Access. | Ibrahn Sahir | 2019-07-06 | 1 | -2/+2 |
* | SCons: Always use env.Prepend for CPPPATH | Rémi Verschelde | 2019-04-30 | 1 | -1/+1 |
* | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde | 2019-04-09 | 1 | -1/+2 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 4 | -8/+8 |
* | Build squish decompression in runtime | Leon Krause | 2018-11-28 | 5 | -10/+7 |
* | Fix Squish decompression, closes #18109 | Juan Linietsky | 2018-11-16 | 1 | -3/+4 |
* | SCons: Build thirdparty code in own env, disable warnings | Rémi Verschelde | 2018-09-28 | 1 | -1/+4 |
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 2 | -2/+2 |
* | Fix mipmap levels not being initialized | elasota | 2018-08-25 | 1 | -2/+2 |
* | Make some debug prints verbose-only, remove others | Rémi Verschelde | 2018-08-24 | 1 | -1/+1 |
* | Use cluster fit at higher quality levels | elasota | 2018-08-22 | 2 | -2/+8 |
* | Fix Squish SSE misconfiguration | elasota | 2018-08-21 | 1 | -6/+0 |
* | Added proper import support for 3D and Array textures | Juan Linietsky | 2018-08-06 | 1 | -2/+29 |
* | SCons: Pass env to modules can_build method | Rémi Verschelde | 2018-05-30 | 1 | -7/+3 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 4 | -0/+4 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 4 | -8/+8 |
* | Improve slang, especially in user-visible parts | Unknown | 2017-12-05 | 1 | -1/+1 |
* | doc: Make all module docs self-contained | Rémi Verschelde | 2017-11-15 | 1 | -2/+0 |
* | Use BoolVariable for module options. | Elliott Sales de Andrade | 2017-09-25 | 1 | -1/+1 |
* | Use BoolVariable for third-party options. | Elliott Sales de Andrade | 2017-09-25 | 1 | -1/+1 |
* | Use BoolVariable in target/component/advanced options. | Elliott Sales de Andrade | 2017-09-25 | 1 | -1/+1 |
* | Fix use of unitialized variables | Hein-Pieter van Braam | 2017-09-02 | 1 | -1/+5 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 4 | -4/+4 |
* | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | 2017-06-16 | 2 | -3/+8 |
* | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 1 | -0/+1 |
* | many fixes to image loader, voxel cone tracing, etc. | Juan Linietsky | 2017-06-02 | 1 | -2/+2 |