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Redot Engine – Multi-platform 2D and 3D game engine
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Files
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
3
-10
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
3
-4
/
+4
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-3
/
+4
*
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-23
1
-0
/
+5
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
2
-15
/
+14
*
Use modules_enabled.gen.h to improve inter dependency checks
Rémi Verschelde
2020-02-07
3
-10
/
+6
*
Optimize the editor icon generation
Hugo Locurcio
2020-01-20
1
-5
/
+8
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
4
-8
/
+8
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-08-12
1
-4
/
+2
*
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-06
1
-1
/
+1
*
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-07-03
1
-1
/
+1
*
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-30
1
-2
/
+2
*
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Rémi Verschelde
2019-04-24
1
-1
/
+1
*
Prevent upscaled SVG from exceeding Image bounds
Rémi Verschelde
2019-01-28
1
-0
/
+5
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
4
-8
/
+8
*
SCons: Remove avoidable defines from main env's CPPPATH
Rémi Verschelde
2018-10-01
1
-2
/
+8
*
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-3
/
+4
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
2
-6
/
+5
*
Merge pull request #19272 from akien-mga/svg-buildsystem
Rémi Verschelde
2018-05-30
1
-18
/
+1
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SCons: Remove extraneous lib for SVG module
Rémi Verschelde
2018-05-30
1
-18
/
+1
*
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SCons: Pass env to modules can_build method
Rémi Verschelde
2018-05-30
1
-1
/
+1
|
/
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
4
-0
/
+4
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
4
-8
/
+8
*
disable caching for targets using helper functions
Rhody Lugo
2017-11-28
1
-2
/
+1
*
use the same cache for all branches for appveyor
Rhody Lugo
2017-11-28
1
-0
/
+2
*
doc: Make all module docs self-contained
Rémi Verschelde
2017-11-15
1
-2
/
+0
*
keep alpha when converting svg colors fixes #11289
toger5
2017-09-30
1
-1
/
+1
*
Renamed function arguments to keep them consistent between declaration and im...
Wilson E. Alvarez
2017-09-14
2
-5
/
+5
*
optimized color conversion for svg generation
toger5
2017-09-12
2
-29
/
+40
*
Change Color.to_32() to to_rgba32() and format as RGBA
mrawlingst
2017-09-07
1
-2
/
+2
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Implement color conversion for dark SVG icons
toger5
2017-08-30
2
-6
/
+52
*
Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-27
1
-1
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
4
-4
/
+4
*
nanosvg: Document in COPYRIGHT.txt and thirdparty README.md
Rémi Verschelde
2017-08-27
1
-2
/
+2
*
Fix crashes in SVG loading
Pedro J. Estébanez
2017-08-22
1
-3
/
+4
*
Added missing icon and svgs upscaling
Daniel J. Ramirez
2017-08-20
2
-9
/
+12
*
Added support for SVG
Daniel J. Ramirez
2017-08-20
6
-0
/
+291