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Redot Engine – Multi-platform 2D and 3D game engine
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tinyexr
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image_saver_tinyexr.cpp
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Age
Files
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
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Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1
Spartan322
2024-10-22
1
-0
/
+1
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\
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*
Don't include `core/io/image.h` in `core/os/os.h`
Yevhen Babiichuk (DustDFG)
2024-10-18
1
-0
/
+1
*
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
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/
*
Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-0
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
For in-engine processing allow saving openexr to a buffer.
K. S. Ernest (iFire) Lee
2022-06-23
1
-11
/
+22
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
tinyexr: Sync with upstream 1.0.1
Rémi Verschelde
2021-11-19
1
-0
/
+2
*
Assorted fixes to UV unwrapping and GPU lightmapper
jfons
2021-05-03
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-5
/
+0
*
New lightmapper
Juan Linietsky
2020-05-10
1
-4
/
+12
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-12
/
+12
*
Fix assign instead of comparison in image_save_tinyexr.cpp.
Marcel Admiraal
2020-02-11
1
-1
/
+1
*
Refactor image_saver_tinyexr.cpp to prevent compiler warnings.
Marcel Admiraal
2020-02-11
1
-5
/
+10
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove .exr saver debug print
Holger Dammertz
2019-11-27
1
-4
/
+0
*
Add Image.save_exr()
Marc Gilleron
2019-08-07
1
-0
/
+279